.. |
Editor
|
Added custom property type layout for FImGuiKeyInfo.
|
2018-07-31 22:09:01 +01:00 |
Utilities
|
Added 'ImGui.SwitchInputMode' command and configurable key binding to DebugExecBindings.
|
2018-07-30 22:05:59 +01:00 |
ImGuiContextManager.cpp
|
Replaced 'ImGui.DebugDrawOnWorldTick' console variable with conditional compilation switches and extended support to post actor tick event:
|
2018-10-28 19:54:18 +00:00 |
ImGuiContextManager.h
|
Replaced 'ImGui.DebugDrawOnWorldTick' console variable with conditional compilation switches and extended support to post actor tick event:
|
2018-10-28 19:54:18 +00:00 |
ImGuiContextProxy.cpp
|
Replaced 'ImGui.DebugDrawOnWorldTick' console variable with conditional compilation switches and extended support to post actor tick event:
|
2018-10-28 19:54:18 +00:00 |
ImGuiContextProxy.h
|
Upgraded to ImGui 1.61:
|
2018-05-09 20:22:48 +01:00 |
ImGuiDemo.cpp
|
Reduced lag between producing ImGui output and rendering it:
|
2018-03-18 19:45:08 +00:00 |
ImGuiDemo.h
|
Reduced lag between producing ImGui output and rendering it:
|
2018-03-18 19:45:08 +00:00 |
ImGuiDrawData.cpp
|
Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files.
|
2018-08-10 22:20:33 +01:00 |
ImGuiDrawData.h
|
Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files.
|
2018-08-10 22:20:33 +01:00 |
ImGuiImplementation.cpp
|
Updated to ImGui 1.65
|
2018-09-12 19:21:36 +01:00 |
ImGuiImplementation.h
|
Fixed hot-reloading issues. Hot-reloading may be useful when developing this plug-in but it doesn't play well with free functions used in ImGui interface (limitation of the system I guess). Switched to a custom GImGui which after hot-reload can be redirected to a new module. This fixes a crash caused by GImGui in obsolete module pointing to released resources and guarantees that ImGui code remains functional.
|
2018-08-10 23:53:03 +01:00 |
ImGuiInputHandler.cpp
|
Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files.
|
2018-08-10 22:20:33 +01:00 |
ImGuiInputHandlerFactory.cpp
|
Added ImGui Input Handler and ImGui Settings:
|
2018-07-10 17:40:57 +01:00 |
ImGuiInputHandlerFactory.h
|
Added ImGui Input Handler and ImGui Settings:
|
2018-07-10 17:40:57 +01:00 |
ImGuiInputState.cpp
|
Enabled experimental ImGui gamepad navigation feature:
|
2018-05-17 23:25:47 +01:00 |
ImGuiInputState.h
|
Enabled experimental ImGui gamepad navigation feature:
|
2018-05-17 23:25:47 +01:00 |
ImGuiInteroperability.cpp
|
Enabled experimental ImGui gamepad navigation feature:
|
2018-05-17 23:25:47 +01:00 |
ImGuiInteroperability.h
|
Enabled experimental ImGui gamepad navigation feature:
|
2018-05-17 23:25:47 +01:00 |
ImGuiModule.cpp
|
Changed module type to allow stripping it from selected builds:
|
2018-10-17 23:16:28 +01:00 |
ImGuiModuleManager.cpp
|
Added support for registering in module user textures to them in ImGui:
|
2018-08-15 22:20:46 +01:00 |
ImGuiModuleManager.h
|
Improved plugin to initialize correctly even when started during earlier loading phases:
|
2018-05-24 21:55:25 +01:00 |
ImGuiPrivatePCH.h
|
Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files.
|
2018-08-10 22:20:33 +01:00 |
ImGuiSettings.cpp
|
Replaced 'ImGui.DrawMouseCursor' console variable with a settings property.
|
2018-10-28 21:15:02 +00:00 |
ImGuiSettings.h
|
Replaced 'ImGui.DrawMouseCursor' console variable with a settings property.
|
2018-10-28 21:15:02 +00:00 |
ImGuiTextureHandle.cpp
|
Added support for registering in module user textures to them in ImGui:
|
2018-08-15 22:20:46 +01:00 |
SImGuiWidget.cpp
|
Replaced 'ImGui.DrawMouseCursor' console variable with a settings property.
|
2018-10-28 21:15:02 +00:00 |
SImGuiWidget.h
|
Replaced 'ImGui.DrawMouseCursor' console variable with a settings property.
|
2018-10-28 21:15:02 +00:00 |
TextureManager.cpp
|
Added support for registering in module user textures to them in ImGui:
|
2018-08-15 22:20:46 +01:00 |
TextureManager.h
|
Added support for registering in module user textures to them in ImGui:
|
2018-08-15 22:20:46 +01:00 |
VersionCompatibility.h
|
Clean-up: Added a header file for backward compatibility symbols. Keeping rules in one place should help with tracking, help to maintain consistency and reduce clutter in implementation files.
|
2018-08-10 22:20:33 +01:00 |