UnrealImGui/Source/ImGui/Private/Widgets
2020-03-25 01:26:14 +00:00
..
SImGuiCanvasControl.cpp Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
SImGuiCanvasControl.h Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
SImGuiLayout.cpp Fixed issue with SImGuiLayout blocking mouse input for other Slate widgets, which was introduced by refactorization of widgets (version 1.14, commit c144658f): 2019-05-31 19:58:00 +01:00
SImGuiLayout.h Refactored ImGui widget and removed dependency on ImGui internal cursor data: 2019-03-13 20:40:13 +00:00
SImGuiWidget.cpp Fix issue with ImGui popup/modal windows not being able to be closed in transparent mouse input mode. The issue was caused by relying on ImGui::IsWindowHovered to determine whether an ImGui window was being hovered over, which doesn't work as expected with popups and modals. The ImGui documentation instead recommends using ImGuiIO::WantCaptureMouse to determine mouse input forwarding, so now SImGuiWidget relies on this value to update it's transparent mouse input state. (#25) 2020-03-25 01:26:14 +00:00
SImGuiWidget.h Added support for touch input (experimental and right now only non-shared): 2019-08-01 21:41:12 +01:00