UnrealImGui/Source/ImGui/Private/Utilities
Sebastian 1a6aa98f51 Added support for session reloading and updated contexts and widgets management:
- Added to ImGui Context Proxy a name that is mapped to ini file set in ImGui context.
- ImGui Context Manager generates unique context names from world type and context index.
- Refactored ImGui Context Manager to have a cleaner separation between editor and non-editor bits.
- Fixed context update rules in ImGui Context Manager.
- Changed widgets management in ImGui Module Manager to allow automatic garbage collection after viewports are closed and manual removal when module is shutting down.
- ImGui Widgets are in full control of communication with context proxies.
- Added basic world context utilities.
- Refactored world context index utilities and replaced ambiguous 'default context index' with 'editor' and 'game' ones.
2017-09-27 21:16:54 +01:00
..
Arrays.h Added input support: 2017-04-22 16:38:04 +01:00
Range.h Added input support: 2017-04-22 16:38:04 +01:00
ScopeGuards.h Added support for ImGui context update and rendering: 2017-03-26 21:32:57 +01:00
WorldContext.cpp Added support for session reloading and updated contexts and widgets management: 2017-09-27 21:16:54 +01:00
WorldContext.h Added support for session reloading and updated contexts and widgets management: 2017-09-27 21:16:54 +01:00
WorldContextIndex.h Added support for session reloading and updated contexts and widgets management: 2017-09-27 21:16:54 +01:00