mirror of
https://github.com/kevinporetti/UnrealImGui.git
synced 2025-01-18 16:30:32 +00:00
d4ffe9443f
- Removed explicit PCH. - Fixed includes to compile for all supported engine versions, including non-unity builds. - Configured build.cs to treat ImGui as an engine module and added stricter compilation rules.
12 lines
240 B
C++
12 lines
240 B
C++
// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
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#pragma once
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class FString;
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struct FImGuiKeyInfo;
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namespace DebugExecBindings
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{
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void UpdatePlayerInputs(const FImGuiKeyInfo& KeyInfo, const FString& Command);
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}
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