mirror of
				https://github.com/kevinporetti/UnrealImGui.git
				synced 2025-10-30 21:43:17 +00:00 
			
		
		
		
	 d4ffe9443f
			
		
	
	
		d4ffe9443f
		
	
	
	
	
		
			
			- Removed explicit PCH. - Fixed includes to compile for all supported engine versions, including non-unity builds. - Configured build.cs to treat ImGui as an engine module and added stricter compilation rules.
		
			
				
	
	
		
			38 lines
		
	
	
		
			925 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			925 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Distributed under the MIT License (MIT) (see accompanying LICENSE file)
 | |
| 
 | |
| #include "ImGuiDelegates.h"
 | |
| #include "ImGuiDelegatesContainer.h"
 | |
| 
 | |
| #include <Engine/World.h>
 | |
| 
 | |
| 
 | |
| FSimpleMulticastDelegate& FImGuiDelegates::OnWorldEarlyDebug()
 | |
| {
 | |
| 	return OnWorldEarlyDebug(GWorld);
 | |
| }
 | |
| 
 | |
| FSimpleMulticastDelegate& FImGuiDelegates::OnWorldEarlyDebug(UWorld* World)
 | |
| {
 | |
| 	return FImGuiDelegatesContainer::Get().OnWorldEarlyDebug(World);
 | |
| }
 | |
| 
 | |
| FSimpleMulticastDelegate& FImGuiDelegates::OnMultiContextEarlyDebug()
 | |
| {
 | |
| 	return FImGuiDelegatesContainer::Get().OnMultiContextEarlyDebug();
 | |
| }
 | |
| 
 | |
| FSimpleMulticastDelegate& FImGuiDelegates::OnWorldDebug()
 | |
| {
 | |
| 	return OnWorldDebug(GWorld);
 | |
| }
 | |
| 
 | |
| FSimpleMulticastDelegate& FImGuiDelegates::OnWorldDebug(UWorld* World)
 | |
| {
 | |
| 	return FImGuiDelegatesContainer::Get().OnWorldDebug(World);
 | |
| }
 | |
| 
 | |
| FSimpleMulticastDelegate& FImGuiDelegates::OnMultiContextDebug()
 | |
| {
 | |
| 	return FImGuiDelegatesContainer::Get().OnMultiContextDebug();
 | |
| }
 |