// Distributed under the MIT License (MIT) (see accompanying LICENSE file) #pragma once #include struct FImGuiKeyInfo; class FImGuiModuleProperties; // Manges ImGui module console commands. class FImGuiModuleCommands { public: static const TCHAR* const ToggleInput; static const TCHAR* const ToggleKeyboardNavigation; static const TCHAR* const ToggleGamepadNavigation; static const TCHAR* const ToggleKeyboardInputSharing; static const TCHAR* const ToggleGamepadInputSharing; static const TCHAR* const ToggleDemo; FImGuiModuleCommands(FImGuiModuleProperties& InProperties); void SetKeyBinding(const TCHAR* CommandName, const FImGuiKeyInfo& KeyInfo); private: void ToggleInputImpl(); void ToggleKeyboardNavigationImpl(); void ToggleGamepadNavigationImpl(); void ToggleKeyboardInputSharingImpl(); void ToggleGamepadInputSharingImpl(); void ToggleDemoImpl(); FImGuiModuleProperties& Properties; FAutoConsoleCommand ToggleInputCommand; FAutoConsoleCommand ToggleKeyboardNavigationCommand; FAutoConsoleCommand ToggleGamepadNavigationCommand; FAutoConsoleCommand ToggleKeyboardInputSharingCommand; FAutoConsoleCommand ToggleGamepadInputSharingCommand; FAutoConsoleCommand ToggleDemoCommand; };