// Distributed under the MIT License (MIT) (see accompanying LICENSE file) // Module-wide macros #include "VersionCompatibility.h" #include "ImGuiModuleDebug.h" // Module #include "ImGuiModule.h" // Engine #include #include // For backward compatibility we will use FStringClassReference which in newer engine versions is a typedef for // FSoftClassPath. Include right soft class reference header to avoid warnings in newer engine version. #if ENGINE_COMPATIBILITY_LEGACY_STRING_CLASS_REF #include #else #include #endif // You should place include statements to your module's private header files here. You only need to // add includes for headers that are used in most of your module's source files though.