Commit Graph

14 Commits

Author SHA1 Message Date
Sebastian
f4718e404a Introduced input sharing properties:
- Added properties defining whether keyboard or gamepad input should be shared between ImGui and game.
- Added interface and commands to dynamically change introduced properties.
- Updated ImGui Input Handler to base default input responses on sharing properties.
2018-12-02 18:42:28 +00:00
Sebastian
62d26f4ee5 Moved ImGui Module Properties to public directory and added to ImGui Module interface allowing access their instance. 2018-11-26 20:20:53 +00:00
Sebastian
a8ba10d074 Added code that moves module properties to hot-reloaded modules. 2018-11-25 21:26:06 +00:00
Sebastian
e00c1ff9e3 Renamed SwitchInputMode to ToggleInput command and interface to provide a better consistency with the engine and between module functions.
Note that this commit contains a minor breaking change for custom implementations of UImGuiInputHandler.
- Changed "ImGui.SwitchInputMode" command name to "ImGui.ToggleInput".
- Changed SwitchInputModeKey property in settings to ToggleInput.
- Added temporary mechanism protecting from losing data by moving it from SwitchInputModeKey to ToggleInput and removing deprecated entry from the default config file.
- Renamed UImGuiInputHandler protected function from IsSwitchInputModeEvent to IsToggleInputEvent, so custom implementations of that class may require update.
2018-11-24 21:16:25 +00:00
Sebastian
588428507a Added missing UObject/WeakObjectPtr.h include to ImGuiInputHandler.h to improve backward compatibility. 2018-09-02 13:38:44 +01:00
Sebastian
dd06fcbbdf Added support for registering in module user textures to them in ImGui:
- Added ImGuiTextureHandle that is implicitly convertible to ImTextureID and can be used directly with ImGui interface.
- Added to ImGui Module interface allowing to register, update and release textures or find handles to existing resources.
- Refactored Texture Manager and added functions allowing create, update or release resources for user textures.
- Loosened resource verification policy in Texture Manager to work smoothly with external requests and to handle gracefully situations when invalid texture id is passed to ImGui.
- Introduced ‘error texture’ that is used for invalid resources.
2018-08-15 22:20:46 +01:00
Sebastian
74c794b53e Fixed hot-reloading issues. Hot-reloading may be useful when developing this plug-in but it doesn't play well with free functions used in ImGui interface (limitation of the system I guess). Switched to a custom GImGui which after hot-reload can be redirected to a new module. This fixes a crash caused by GImGui in obsolete module pointing to released resources and guarantees that ImGui code remains functional. 2018-08-10 23:53:03 +01:00
Sebastian
9ab12850fb Added custom property type layout for FImGuiKeyInfo. 2018-07-31 22:09:01 +01:00
Sebastian
a90f217ab3 Added 'ImGui.SwitchInputMode' command and configurable key binding to DebugExecBindings. 2018-07-30 22:05:59 +01:00
Sebastian
eabff7b839 Replaced in ImGui Input Handler hard-coded assumptions about console open and stop play session shortcuts with values taken from input settings and input binding manager. Testing functions are available for inheriting classes. 2018-07-10 20:21:35 +01:00
Sebastian
5968c3ce84 Added ImGui Input Handler and ImGui Settings:
- Added ImGui Input Handler class that allows to customize handling of the keyboard and gamepad input.
- Added ImGui Settings to allow specify custom input handler implementation.
- Added editor support for ImGui Settings.
- Input handling in ImGui Widget is divided for querying the handler (more customizable) and actual input processing based on the handler’s response (fixed and simplified).
- Removed a need for checking console state in different input handling functions in ImGui Widget by suppressing keyboard focus support when console is opened.
2018-07-10 17:40:57 +01:00
Sebastian
933b7f1b3b Added interface to modify from code console variables that control whether to enable ImGui Input Mode and show ImGui Demo. 2018-01-10 23:36:12 +00:00
Sebastian
00ad746267 Added interface to register ImGui debug delegates. 2017-10-03 21:16:17 +01:00
Sebastian
cd98f86005 Initial commit:
- License file and initial readme file.
- Plugin and module base configuration.
- Repository configuration.
2017-03-17 23:22:13 +00:00