- Added properties defining whether keyboard or gamepad input should be shared between ImGui and game.
- Added interface and commands to dynamically change introduced properties.
- Updated ImGui Input Handler to base default input responses on sharing properties.
- Removed ImGui Module Properties singleton interface and released construction constraints.
- Added ImGui Module Properties to ImGui Module Manager.
- Moved ImGui Demo to ImGui Module Manager.
- ImGui Demo and ImGui Module Commands keep reference to ImGui Module Manager that gives them access to properties.
- Moved property variables to ImGui Module Properties.
- Moved console command to ImGui Module Commands (one for now but more will be added).
- ImGui Module Commands is created by ImGui Module Manager, what means that commands are registered after module is loaded and unregistered when it is unloaded.
- Updated settings to allow more convenient use: Added global pointer to default object and event raised when it is loaded.