mirror of
				https://github.com/kevinporetti/UnrealImGui.git
				synced 2025-11-03 23:33:16 +00:00 
			
		
		
		
	Messing around trying to get input sharing to work
This commit is contained in:
		
							parent
							
								
									14749e50bb
								
							
						
					
					
						commit
						91825ac883
					
				@ -28,8 +28,12 @@ void FImGuiDrawList::CopyVertexData(TArray<FSlateVertex>& OutVertexBuffer, const
 | 
				
			|||||||
		SlateVertex.Position[0] = VertexPosition.X;
 | 
							SlateVertex.Position[0] = VertexPosition.X;
 | 
				
			||||||
		SlateVertex.Position[1] = VertexPosition.Y;
 | 
							SlateVertex.Position[1] = VertexPosition.Y;
 | 
				
			||||||
		SlateVertex.ClipRect = VertexClippingRect;
 | 
							SlateVertex.ClipRect = VertexClippingRect;
 | 
				
			||||||
 | 
					#else
 | 
				
			||||||
 | 
					#if ENGINE_COMPATIBILITY_LEGACY_VECTOR2F
 | 
				
			||||||
 | 
							SlateVertex.Position = Transform.TransformPoint(ImGuiInterops::ToVector2D(ImGuiVertex.pos));
 | 
				
			||||||
#else
 | 
					#else
 | 
				
			||||||
		SlateVertex.Position = (FVector2f)Transform.TransformPoint(ImGuiInterops::ToVector2D(ImGuiVertex.pos));
 | 
							SlateVertex.Position = (FVector2f)Transform.TransformPoint(ImGuiInterops::ToVector2D(ImGuiVertex.pos));
 | 
				
			||||||
 | 
					#endif // ENGINE_COMPATIBILITY_LEGACY_VECTOR2F
 | 
				
			||||||
#endif // ENGINE_COMPATIBILITY_LEGACY_CLIPPING_API
 | 
					#endif // ENGINE_COMPATIBILITY_LEGACY_CLIPPING_API
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		// Unpack ImU32 color.
 | 
							// Unpack ImU32 color.
 | 
				
			||||||
 | 
				
			|||||||
@ -126,6 +126,15 @@ FReply UImGuiInputHandler::OnMouseButtonDown(const FPointerEvent& MouseEvent)
 | 
				
			|||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	InputState->SetMouseDown(MouseEvent, true);
 | 
						InputState->SetMouseDown(MouseEvent, true);
 | 
				
			||||||
 | 
						if (ModuleManager)
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
							FImGuiContextProxy* Proxy = ModuleManager->GetContextManager().GetContextProxy(0);
 | 
				
			||||||
 | 
							if (Proxy)
 | 
				
			||||||
 | 
							{
 | 
				
			||||||
 | 
								GEngine->AddOnScreenDebugMessage(15, 10, Proxy->WantsMouseCapture() ? FColor::Green : FColor::Red, TEXT("Handler Down"));
 | 
				
			||||||
 | 
								return ToReply(Proxy->WantsMouseCapture());
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
	return ToReply(true);
 | 
						return ToReply(true);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										1
									
								
								Source/ImGui/Private/ImGuiInputPreprocessor.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								Source/ImGui/Private/ImGuiInputPreprocessor.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1 @@
 | 
				
			|||||||
 | 
					#include "ImGuiInputPreprocessor.h"
 | 
				
			||||||
							
								
								
									
										74
									
								
								Source/ImGui/Private/ImGuiInputPreprocessor.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										74
									
								
								Source/ImGui/Private/ImGuiInputPreprocessor.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,74 @@
 | 
				
			|||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "ImGuiModuleManager.h"
 | 
				
			||||||
 | 
					#include "Framework/Application/IInputProcessor.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class FImGuiModuleManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class FImGuiInputPreprocessor : public IInputProcessor
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					public:
 | 
				
			||||||
 | 
						FImGuiInputPreprocessor(FImGuiModuleManager& InModuleManager)
 | 
				
			||||||
 | 
							: ModuleManager(InModuleManager)
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						virtual void Tick(const float DeltaTime, FSlateApplication& SlateApp, TSharedRef<ICursor> Cursor) override
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						virtual bool HandleKeyDownEvent(FSlateApplication& SlateApp, const FKeyEvent& InKeyEvent) override
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
							return false;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						virtual bool
 | 
				
			||||||
 | 
						HandleAnalogInputEvent(FSlateApplication& SlateApp, const FAnalogInputEvent& InAnalogInputEvent) override
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
							return false;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						virtual bool HandleMouseMoveEvent(FSlateApplication& SlateApp, const FPointerEvent& InPointerEvent) override
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
							const bool bIsWindowHovered = ImGui::IsWindowHovered();
 | 
				
			||||||
 | 
							FImGuiContextProxy* Proxy = ModuleManager.GetContextManager().GetContextProxy(0);
 | 
				
			||||||
 | 
							if (Proxy)
 | 
				
			||||||
 | 
							{
 | 
				
			||||||
 | 
								GEngine->AddOnScreenDebugMessage(10, 0, Proxy->WantsMouseCapture() ? FColor::Green : FColor::Red, TEXT("Move Capture"));
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
							else
 | 
				
			||||||
 | 
							{
 | 
				
			||||||
 | 
								GEngine->AddOnScreenDebugMessage(10, 0, FColor::Red, TEXT("No proxy"));
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							GEngine->AddOnScreenDebugMessage(1, 0, bIsWindowHovered ? FColor::Green : FColor::Red, TEXT("Move Hover"));
 | 
				
			||||||
 | 
							return false;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						virtual bool HandleMouseButtonDownEvent(FSlateApplication& SlateApp, const FPointerEvent& InPointerEvent) override
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
							//if (ModuleManager.GetProperties().IsMouseInputShared())
 | 
				
			||||||
 | 
							{
 | 
				
			||||||
 | 
								const bool bIsWindowHovered = ImGui::IsWindowHovered();
 | 
				
			||||||
 | 
								GEngine->AddOnScreenDebugMessage(2, 10, bIsWindowHovered ? FColor::Green : FColor::Red, TEXT("Click Hover"));
 | 
				
			||||||
 | 
								return bIsWindowHovered;
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
							return false;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						virtual bool
 | 
				
			||||||
 | 
						HandleMouseButtonDoubleClickEvent(FSlateApplication& SlateApp, const FPointerEvent& InPointerEvent) override
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
							return false;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						virtual const TCHAR* GetDebugName() const override { return TEXT("CommonInput"); }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					private:
 | 
				
			||||||
 | 
						bool IsRelevantInput(FSlateApplication& SlateApp, const FInputEvent& InputEvent)
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
							return false;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						FImGuiModuleManager& ModuleManager;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
@ -4,6 +4,7 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#include "ImGuiDelegatesContainer.h"
 | 
					#include "ImGuiDelegatesContainer.h"
 | 
				
			||||||
#include "ImGuiModuleManager.h"
 | 
					#include "ImGuiModuleManager.h"
 | 
				
			||||||
 | 
					#include "ImGuiInputPreprocessor.h"
 | 
				
			||||||
#include "TextureManager.h"
 | 
					#include "TextureManager.h"
 | 
				
			||||||
#include "Utilities/WorldContext.h"
 | 
					#include "Utilities/WorldContext.h"
 | 
				
			||||||
#include "Utilities/WorldContextIndex.h"
 | 
					#include "Utilities/WorldContextIndex.h"
 | 
				
			||||||
@ -117,6 +118,9 @@ void FImGuiModule::StartupModule()
 | 
				
			|||||||
	checkf(!ImGuiModuleManager, TEXT("Instance of the ImGui Module Manager already exists. Instance should be created only during module startup."));
 | 
						checkf(!ImGuiModuleManager, TEXT("Instance of the ImGui Module Manager already exists. Instance should be created only during module startup."));
 | 
				
			||||||
	ImGuiModuleManager = new FImGuiModuleManager();
 | 
						ImGuiModuleManager = new FImGuiModuleManager();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ImGuiInputPreprocessor = MakeShared<FImGuiInputPreprocessor>(*ImGuiModuleManager);
 | 
				
			||||||
 | 
						FSlateApplication::Get().RegisterInputPreProcessor(ImGuiInputPreprocessor, 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#if WITH_EDITOR
 | 
					#if WITH_EDITOR
 | 
				
			||||||
	checkf(!ImGuiEditor, TEXT("Instance of the ImGui Editor already exists. Instance should be created only during module startup."));
 | 
						checkf(!ImGuiEditor, TEXT("Instance of the ImGui Editor already exists. Instance should be created only during module startup."));
 | 
				
			||||||
	ImGuiEditor = new FImGuiEditor();
 | 
						ImGuiEditor = new FImGuiEditor();
 | 
				
			||||||
 | 
				
			|||||||
@ -33,3 +33,5 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
// Starting from version 4.26, FKey::IsFloatAxis and FKey::IsVectorAxis are deprecated and replaced with FKey::IsAxis[1|2|3]D methods.
 | 
					// Starting from version 4.26, FKey::IsFloatAxis and FKey::IsVectorAxis are deprecated and replaced with FKey::IsAxis[1|2|3]D methods.
 | 
				
			||||||
#define ENGINE_COMPATIBILITY_LEGACY_KEY_AXIS_API        BELOW_ENGINE_VERSION(4, 26)
 | 
					#define ENGINE_COMPATIBILITY_LEGACY_KEY_AXIS_API        BELOW_ENGINE_VERSION(4, 26)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define ENGINE_COMPATIBILITY_LEGACY_VECTOR2F            BELOW_ENGINE_VERSION(5, 0)
 | 
				
			||||||
 | 
				
			|||||||
@ -165,6 +165,7 @@ public:
 | 
				
			|||||||
	virtual void ShutdownModule() override;
 | 
						virtual void ShutdownModule() override;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
private:
 | 
					private:
 | 
				
			||||||
 | 
						TSharedPtr<class FImGuiInputPreprocessor> ImGuiInputPreprocessor;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#if WITH_EDITOR
 | 
					#if WITH_EDITOR
 | 
				
			||||||
	virtual void SetProperties(const FImGuiModuleProperties& Properties);
 | 
						virtual void SetProperties(const FImGuiModuleProperties& Properties);
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user