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https://github.com/kevinporetti/UnrealImGui.git
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Updated to Unreal Engine 4.16 (backward compatible):
- Replaced obsolete module rules constructors with new versions forwarding read-only target rules to base constructors.
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@ -5,7 +5,11 @@ using UnrealBuildTool;
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public class ImGui : ModuleRules
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{
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#if WITH_FORWARDED_MODULE_RULES_CTOR
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public ImGui(ReadOnlyTargetRules Target) : base(Target)
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#else
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public ImGui(TargetInfo Target)
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#endif
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{
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PublicIncludePaths.AddRange(
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@ -2,7 +2,11 @@ using UnrealBuildTool;
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public class ImGuiLibrary : ModuleRules
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{
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#if WITH_FORWARDED_MODULE_RULES_CTOR
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public ImGuiLibrary(ReadOnlyTargetRules Target) : base(Target)
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#else
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public ImGuiLibrary(TargetInfo Target)
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#endif
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{
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Type = ModuleType.External;
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}
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