Updated to Unreal Engine 4.16 (backward compatible):

- Replaced obsolete module rules constructors with new versions forwarding read-only target rules to base constructors.
This commit is contained in:
Sebastian 2017-11-05 16:10:03 +00:00
parent 3f33545f8b
commit 865ade48c0
2 changed files with 8 additions and 0 deletions

View File

@ -5,7 +5,11 @@ using UnrealBuildTool;
public class ImGui : ModuleRules public class ImGui : ModuleRules
{ {
#if WITH_FORWARDED_MODULE_RULES_CTOR
public ImGui(ReadOnlyTargetRules Target) : base(Target)
#else
public ImGui(TargetInfo Target) public ImGui(TargetInfo Target)
#endif
{ {
PublicIncludePaths.AddRange( PublicIncludePaths.AddRange(

View File

@ -2,7 +2,11 @@ using UnrealBuildTool;
public class ImGuiLibrary : ModuleRules public class ImGuiLibrary : ModuleRules
{ {
#if WITH_FORWARDED_MODULE_RULES_CTOR
public ImGuiLibrary(ReadOnlyTargetRules Target) : base(Target)
#else
public ImGuiLibrary(TargetInfo Target) public ImGuiLibrary(TargetInfo Target)
#endif
{ {
Type = ModuleType.External; Type = ModuleType.External;
} }