diff --git a/Source/ImGui/Private/ImGuiModuleSettings.h b/Source/ImGui/Private/ImGuiModuleSettings.h index e685b2e..369f076 100644 --- a/Source/ImGui/Private/ImGuiModuleSettings.h +++ b/Source/ImGui/Private/ImGuiModuleSettings.h @@ -175,7 +175,7 @@ protected: // Path to own implementation of ImGui Input Handler allowing to customize handling of keyboard and gamepad input. // If not set then default handler is used. - UPROPERTY(EditAnywhere, config, Category = "Extensions", meta = (MetaClass = "ImGuiInputHandler")) + UPROPERTY(EditAnywhere, config, Category = "Extensions", meta = (MetaClass = "/Script/ImGui.ImGuiInputHandler")) FSoftClassPath ImGuiInputHandlerClass; // Whether ImGui should share keyboard input with game.