UnrealImGui/Source/ImGui/Private/ImGuiImplementation.h

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// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
#pragma once
#include <imgui.h>
// Gives access to selected ImGui implementation features.
namespace ImGuiImplementation
{
// Get specific cursor data.
bool GetCursorData(ImGuiMouseCursor CursorType, FVector2D& OutSize, FVector2D& OutUVMin, FVector2D& OutUVMax, FVector2D& OutOutlineUVMin, FVector2D& OutOutlineUVMax);
}