UnrealImGui/Source/ImGui/Private/ImGuiImplementation.h

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// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
#pragma once
struct ImGuiContext;
// Gives access to selected ImGui implementation features.
namespace ImGuiImplementation
{
#if WITH_EDITOR
// Get the handle to the ImGui Context pointer.
ImGuiContext** GetImGuiContextHandle();
// Set the ImGui Context pointer handle.
void SetImGuiContextHandle(ImGuiContext** Handle);
#endif // WITH_EDITOR
}