2017-03-17 23:22:13 +00:00
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// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
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2018-10-30 22:25:48 +00:00
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// Module-wide macros
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#include "VersionCompatibility.h"
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#include "ImGuiModuleDebug.h"
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2017-03-17 23:22:13 +00:00
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// Module
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#include "ImGuiModule.h"
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// Engine
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#include <Core.h>
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2017-03-26 20:32:57 +00:00
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#include <Engine.h>
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2017-03-17 23:22:13 +00:00
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2018-12-08 21:03:18 +00:00
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// For backward compatibility we will use FStringClassReference which in newer engine versions is a typedef for
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// FSoftClassPath. Include right soft class reference header to avoid warnings in newer engine version.
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#if ENGINE_COMPATIBILITY_LEGACY_STRING_CLASS_REF
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#include <StringClassReference.h>
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#else
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#include <UObject/SoftObjectPath.h>
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#endif
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2017-03-17 23:22:13 +00:00
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// You should place include statements to your module's private header files here. You only need to
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// add includes for headers that are used in most of your module's source files though.
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