UnrealImGui/Source/ImGui/Private/ImGuiModuleCommands.h

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// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
#pragma once
#include <IConsoleManager.h>
struct FImGuiKeyInfo;
class FImGuiModuleProperties;
// Manges ImGui module console commands.
class FImGuiModuleCommands
{
public:
static const TCHAR* const ToggleInput;
static const TCHAR* const ToggleKeyboardNavigation;
static const TCHAR* const ToggleGamepadNavigation;
static const TCHAR* const ToggleKeyboardInputSharing;
static const TCHAR* const ToggleGamepadInputSharing;
static const TCHAR* const ToggleMouseInputSharing;
static const TCHAR* const ToggleDemo;
FImGuiModuleCommands(FImGuiModuleProperties& InProperties);
void SetKeyBinding(const TCHAR* CommandName, const FImGuiKeyInfo& KeyInfo);
private:
void ToggleInputImpl();
void ToggleKeyboardNavigationImpl();
void ToggleGamepadNavigationImpl();
void ToggleKeyboardInputSharingImpl();
void ToggleGamepadInputSharingImpl();
void ToggleMouseInputSharingImpl();
void ToggleDemoImpl();
FImGuiModuleProperties& Properties;
FAutoConsoleCommand ToggleInputCommand;
FAutoConsoleCommand ToggleKeyboardNavigationCommand;
FAutoConsoleCommand ToggleGamepadNavigationCommand;
FAutoConsoleCommand ToggleKeyboardInputSharingCommand;
FAutoConsoleCommand ToggleGamepadInputSharingCommand;
FAutoConsoleCommand ToggleMouseInputSharingCommand;
FAutoConsoleCommand ToggleDemoCommand;
};