UnrealImGui/Source/ThirdParty/ImGuiLibrary/ImGuiLibrary.Build.cs

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using UnrealBuildTool;
public class ImGuiLibrary : ModuleRules
{
#if WITH_FORWARDED_MODULE_RULES_CTOR
public ImGuiLibrary(ReadOnlyTargetRules Target) : base(Target)
#else
public ImGuiLibrary(TargetInfo Target)
#endif
{
Type = ModuleType.External;
}
}