UnrealImGui/Source/ImGui/Private/ImGuiDemo.cpp

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// Distributed under the MIT License (MIT) (see accompanying LICENSE file)
#include "ImGuiDemo.h"
#include "ImGuiModuleProperties.h"
#include <CoreGlobals.h>
// Demo copied (with minor modifications) from ImGui examples. See https://github.com/ocornut/imgui.
void FImGuiDemo::DrawControls(int32 ContextIndex)
{
if (Properties.ShowDemo())
{
const int32 ContextBit = ContextIndex < 0 ? 0 : 1 << ContextIndex;
// 1. Show a simple window
// Tip: if we don't call ImGui::Begin()/ImGui::End() the widgets appears in a window automatically called "Debug"
{
static float f = 0.0f;
ImGui::Text("Hello, world!");
ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
ImGui::ColorEdit3("clear color", (float*)&ClearColor);
if (ContextBit)
{
if (ImGui::Button("Demo Window")) ShowDemoWindowMask ^= ContextBit;
if (ImGui::Button("Another Window")) ShowAnotherWindowMask ^= ContextBit;
}
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
}
// 2. Show another simple window, this time using an explicit Begin/End pair
if (ShowAnotherWindowMask & ContextBit)
{
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ImGui::SetNextWindowSize(ImVec2(200, 100), ImGuiCond_FirstUseEver);
ImGui::Begin("Another Window");
ImGui::Text("Hello");
ImGui::End();
}
// 3. Show the ImGui test window. Most of the sample code is in ImGui::ShowTestWindow()
if (ShowDemoWindowMask & ContextBit)
{
// If more than one demo window is opened display warning about running ImGui examples in multiple contexts.
// For everything, but the first windows in this frame we assume warning.
bool bWarning = true;
if (GFrameNumber > LastDemoWindowFrameNumber)
{
// If this is the first window in this frame, then we need to look at the last frame to see whether
// there were more than one windows. Higher frame distance automatically means that there were not.
bWarning = ((GFrameNumber - LastDemoWindowFrameNumber) == 1) && (DemoWindowCounter > 1);
LastDemoWindowFrameNumber = GFrameNumber;
DemoWindowCounter = 0;
}
DemoWindowCounter++;
if (bWarning)
{
ImGui::Spacing();
ImGui::PushStyleColor(ImGuiCol_Text, { 1.f, 1.f, 0.5f, 1.f });
ImGui::TextWrapped("Demo Window is opened in more than one context, some of the ImGui examples may not work correctly.");
ImGui::PopStyleColor();
if (ImGui::IsItemHovered())
{
ImGui::SetTooltip(
"Some of the ImGui examples that use static variables may not work correctly\n"
"when run concurrently in multiple contexts.\n"
"If you have a problem with an example try to run it in one context only.");
}
}
// Draw demo window.
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ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiCond_FirstUseEver);
ImGui::ShowDemoWindow();
}
}
}