UnrealFixedCollision/Source/UnrealFixedCollision/Private/UnrealFixedCollision.cpp
2023-02-12 12:07:31 -05:00

22 lines
656 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "UnrealFixedCollision.h"
#define LOCTEXT_NAMESPACE "FUnrealFixedCollisionModule"
void FUnrealFixedCollisionModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
}
void FUnrealFixedCollisionModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FUnrealFixedCollisionModule, UnrealFixedCollision)