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Author SHA1 Message Date
30d3f878ee Change name of fixed point plugin to fixed math 2023-02-12 12:32:35 -05:00
3 changed files with 6 additions and 6 deletions

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@ -2,7 +2,7 @@
A collision detection library for Unreal Engine using fixed point math for coordinates and dimensions of collision shapes. A collision detection library for Unreal Engine using fixed point math for coordinates and dimensions of collision shapes.
**Please note: this library depends on [the UnrealFixedPoint library](https://git.kevinporetti.com/poret/UnrealFixedPoint).** **Please note: this library depends on [the UnrealFixedMath library](https://git.kevinporetti.com/poret/UnrealFixedMath).**
**Please note: this is NOT a physics library. This library aims to only provide collision detection. Any collision resolution must be handled on a project by project basis.** **Please note: this is NOT a physics library. This library aims to only provide collision detection. Any collision resolution must be handled on a project by project basis.**

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@ -10,7 +10,7 @@ public class UnrealFixedCollision : ModuleRules
PublicIncludePaths.AddRange( PublicIncludePaths.AddRange(
new string[] { new string[] {
"../../UnrealFixedPoint/Source/UnrealFixedPoint/Public/" "../../UnrealFixedMath/Source/UnrealFixedMath/Public/"
} }
); );
@ -26,7 +26,7 @@ public class UnrealFixedCollision : ModuleRules
new string[] new string[]
{ {
"Core", "Core",
"UnrealFixedPoint", "UnrealFixedMath",
} }
); );

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@ -2,7 +2,7 @@
"FileVersion": 3, "FileVersion": 3,
"Version": 1, "Version": 1,
"VersionName": "1.0", "VersionName": "1.0",
"FriendlyName": "UnrealFixedCollision", "FriendlyName": "Unreal Fixed Collision",
"Description": "A collision detection library for Unreal Engine using fixed point math for coordinates and dimensions of collision shapes.", "Description": "A collision detection library for Unreal Engine using fixed point math for coordinates and dimensions of collision shapes.",
"Category": "Other", "Category": "Other",
"CreatedBy": "Kevin Poretti", "CreatedBy": "Kevin Poretti",
@ -23,8 +23,8 @@
], ],
"Plugins": [ "Plugins": [
{ {
"Name": "UnrealFixedPoint", "Name": "UnrealFixedMath",
"Enabled": true "Enabled": true
} }
] ]
} }