30 lines
702 B
Plaintext
30 lines
702 B
Plaintext
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{
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"FileVersion": 3,
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"Version": 1,
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"VersionName": "1.0",
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"FriendlyName": "UnrealFixedCollision",
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"Description": "A collision detection library for Unreal Engine using fixed point math for coordinates and dimensions of collision shapes.",
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"Category": "Other",
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"CreatedBy": "Kevin Poretti",
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"CreatedByURL": "https://kevinporetti.com",
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"DocsURL": "",
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"MarketplaceURL": "",
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"SupportURL": "",
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"CanContainContent": true,
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"IsBetaVersion": true,
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"IsExperimentalVersion": false,
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"Installed": false,
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"Modules": [
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{
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"Name": "UnrealFixedCollision",
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"Type": "Runtime",
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"LoadingPhase": "PreLoadingScreen"
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}
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],
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"Plugins": [
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{
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"Name": "UnrealFixedPoint",
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"Enabled": true
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}
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]
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}
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