UnrealFightingFramework/Source/UnrealFightingEngine/Input/FEInputBufferComponent.cpp

9 lines
180 B
C++

// Unreal Fighting Engine by Kevin Poretti
#include "FEInputBufferComponent.h"
UFEInputBufferComponent::UFEInputBufferComponent()
{
PrimaryComponentTick.bCanEverTick = false;
}