UnrealFightingFramework/Source/UnrealFightingFramework/Input/FFInputBufferComponent.cpp

23 lines
460 B
C++

// Unreal Fighting Framework by Kevin Poretti
#include "FFInputBufferComponent.h"
UFFInputBufferComponent::UFFInputBufferComponent()
{
PrimaryComponentTick.bCanEverTick = false;
}
void UFFInputBufferComponent::Initialize(int32 BufferSize)
{
Buffer.Reserve(BufferSize);
}
void UFFInputBufferComponent::AddInput(const FFFInputState& InputState)
{
}
bool UFFInputBufferComponent::CheckInputSequence(const FFFInputSequence& InputSequence)
{
return true;
}