UnrealFightingFramework/Source/UnrealFightingEngine/Input/FEPlayerController.cpp

21 lines
409 B
C++

// Unreal Fighting Engine by Kevin Poretti
#include "FEPlayerController.h"
// FE includes
#include "FEInputBufferComponent.h"
AFEPlayerController::AFEPlayerController()
{
InputBuffer = CreateDefaultSubobject<UFEInputBufferComponent>(TEXT("InputBuffer"));
}
void AFEPlayerController::SendInputsToRemote() const
{
}
void AFEPlayerController::SetupInputComponent()
{
Super::SetupInputComponent();
}