// Copyright Epic Games, Inc. All Rights Reserved. #include "UnrealFightingEngineBPLibrary.h" #include "UnrealFightingEngine.h" UUnrealFightingEngineBPLibrary::UUnrealFightingEngineBPLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } float UUnrealFightingEngineBPLibrary::UnrealFightingEngineSampleFunction(float Param) { return -1; }