Expose GoTo State to blueprints

This commit is contained in:
Kevin Poretti 2024-01-29 20:37:42 -05:00
parent 52736236d3
commit ea8e26e77d

View File

@ -75,6 +75,7 @@ public:
* *
* TODO: document StateFinishReason * TODO: document StateFinishReason
*/ */
UFUNCTION(BlueprintCallable)
void GoToState(FName NewStateName, EFFStateFinishReason StateFinishReason); void GoToState(FName NewStateName, EFFStateFinishReason StateFinishReason);
/** /**