Upgrade to UE 5.5
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@ -10,7 +10,7 @@
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#if WITH_DEV_AUTOMATION_TESTS
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#if WITH_DEV_AUTOMATION_TESTS
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IMPLEMENT_SIMPLE_AUTOMATION_TEST(FInputBufferTest, "FightingFramework.Input.InputBuffer",
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IMPLEMENT_SIMPLE_AUTOMATION_TEST(FInputBufferTest, "FightingFramework.Input.InputBuffer",
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EAutomationTestFlags::ApplicationContextMask | EAutomationTestFlags::ProductFilter)
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EAutomationTestFlags_ApplicationContextMask | EAutomationTestFlags::ProductFilter)
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bool FInputBufferTest::RunTest(const FString& Parameters)
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bool FInputBufferTest::RunTest(const FString& Parameters)
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{
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{
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TStrongObjectPtr<UWorld> World = TStrongObjectPtr(UWorld::CreateWorld(EWorldType::Game, false));
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TStrongObjectPtr<UWorld> World = TStrongObjectPtr(UWorld::CreateWorld(EWorldType::Game, false));
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