Update README
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### To-Do
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- [ ] State Machine
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- [ ] Input Buffer
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- [X] State Machine
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- [X] Input Buffer
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- [ ] Unit tests
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- [ ] Generic "Actor" class for any game affecting actors that need to run at a fixed tick & rollback
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- [ ] Interfaces/virtual functions for rolling back and resimulating objects
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- [ ] Methods for queueing animations/VFX/SFX when re-simulating
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### Setup
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