21 lines
409 B
C++
21 lines
409 B
C++
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// Unreal Fighting Engine by Kevin Poretti
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#include "FEPlayerController.h"
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// FE includes
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#include "FEInputBufferComponent.h"
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AFEPlayerController::AFEPlayerController()
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{
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InputBuffer = CreateDefaultSubobject<UFEInputBufferComponent>(TEXT("InputBuffer"));
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}
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void AFEPlayerController::SendInputsToRemote() const
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{
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}
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void AFEPlayerController::SetupInputComponent()
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{
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Super::SetupInputComponent();
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}
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