UnrealFightingFramework/UnrealFightingEngine.uplugin

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "UnrealFightingEngine",
"Description": "This library provides actors, components, and other general data structures that are useful for developing character action or fighting games.",
"Category": "Other",
"CreatedBy": "Kevin Poretti",
"CreatedByURL": "https://kevinporetti.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": true,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "UnrealFightingEngine",
"Type": "Runtime",
"LoadingPhase": "PreLoadingScreen"
}
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],
"Plugins": [
{
"Name": "EnhancedInput",
"Enabled": true
}
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]
}