SwordNGunUE4/SwordNGun/Content/Characters/Enemies/TestEnemy/States
Kevin Poretti cf53579715 Implement air hit stun animations
[git-p4: depot-paths = "//depot/main/": change = 67]
2021-05-21 20:13:23 -05:00
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BP_EnemyAirborneState.uasset Test enemy implementation pt. 1 (make enemy and make them hittable) 2021-05-13 20:48:11 -05:00
BP_EnemyAirHitStun.uasset Implement air hit stun animations 2021-05-21 20:13:23 -05:00
BP_EnemyDead.uasset Test enemy implementation pt. 1 (make enemy and make them hittable) 2021-05-13 20:48:11 -05:00
BP_EnemyGroundedState.uasset Test enemy implementation pt. 1 (make enemy and make them hittable) 2021-05-13 20:48:11 -05:00
BP_EnemyHit.uasset Implement air hit stun animations 2021-05-21 20:13:23 -05:00
BP_EnemyHitStun.uasset Implement air hit stun animations 2021-05-21 20:13:23 -05:00
BP_EnemyIdleState.uasset Test enemy implementation pt. 1 (make enemy and make them hittable) 2021-05-13 20:48:11 -05:00
BP_EnemyRootState.uasset Implement air hit stun animations 2021-05-21 20:13:23 -05:00
BP_EnemyWalkJogState.uasset Test enemy implementation pt. 1 (make enemy and make them hittable) 2021-05-13 20:48:11 -05:00