SwordNGunUE4/SwordNGun/Content
2021-03-12 20:08:15 -05:00
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Characters/Protagonist Traverse state machine tree on update state, exit state, and when checking transitions 2021-03-12 20:08:15 -05:00
Core First pass at implementing generic state machine component; Create protagonist states as a test case 2021-03-07 20:34:48 -05:00
Maps Add player jump and dash 2021-02-28 00:38:14 -05:00