SwordNGunUE4/SwordNGun/Source/SwordNGunEditor.Target.cs
Kevin Poretti 257ca080cf Populated server with files
[git-p4: depot-paths = "//depot/main/": change = 6]
2021-02-16 22:02:50 -05:00

15 lines
373 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class SwordNGunEditorTarget : TargetRules
{
public SwordNGunEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "SwordNGun" } );
}
}