// Project Sword & Gun Copyright © 2021 Kevin Poretti #include "ISNGModuleInterface.h" void ISNGModuleInterface::StartupModule() { if(IsRunningCommandlet()) { AddModuleListeners(); for (int32 i = 0; i < ModuleListeners.Num(); i++) { ModuleListeners[i]->OnStartupModule(); } } } void ISNGModuleInterface::ShutdownModule() { for (int32 i = 0; i < ModuleListeners.Num(); i++) { ModuleListeners[i]->OnShutdownModule(); } }