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@ -12,7 +12,7 @@ AppliedDefaultGraphicsPerformance=Maximum
+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="SwordNGunGameModeBase")
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Maps/MovementTest.MovementTest
EditorStartupMap=/Game/Maps/Test.Test
[/Script/Engine.PhysicsSettings]
PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)

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@ -6,6 +6,6 @@ ProjectName=Project Sword & Gun
CompanyName=BoneSoft
Homepage=kevinporetti.com
SupportContact=kevinporetti@gmail.com
CopyrightNotice=Project Sword & Gun Copyright 2021 Kevin Poretti
CopyrightNotice=Project Sword & Gun Copyright © 2021 Kevin Poretti
CompanyDistinguishedName=BoneSoft

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SwordNGun/Content/Characters/AnimNotifies/AN_CanDodge.uasset (Stored with Git LFS) Normal file

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SwordNGun/Content/Characters/AnimNotifies/AN_CanJump.uasset (Stored with Git LFS) Normal file

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SwordNGun/Content/Characters/AnimNotifies/AN_CanMove.uasset (Stored with Git LFS) Normal file

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