Commit Graph

14 Commits

Author SHA1 Message Date
0ab46a246c Change protag mesh to ghost lady 2022-03-23 19:59:19 -04:00
838a6af06a Code cleanup and documentation of event blueprint helpers and SNG types file
[git-p4: depot-paths = "//depot/main/": change = 149]
2021-11-11 22:02:45 -05:00
5de63297cc Separate CanCancel flag into CanMove, CanJump, CanDodge, CanAttack
[git-p4: depot-paths = "//depot/main/": change = 139]
2021-11-09 23:00:18 -05:00
ea7aeaf667 Fixing muzzle flashes; Put gun in right hand and sword in left
[git-p4: depot-paths = "//depot/main/": change = 132]
2021-10-03 15:28:01 -05:00
6577346caa Add hit and death reactions to protag; Adjust protag walk speed (normal and when firing gun); Adjust when protag leaves ground in pre-jump montage
[git-p4: depot-paths = "//depot/main/": change = 113]
2021-09-05 15:41:35 -05:00
0c67952e4e Implement hitstop
[git-p4: depot-paths = "//depot/main/": change = 100]
2021-06-22 19:20:39 -05:00
4c1a7667a9 Make move to front of player toggleable
[git-p4: depot-paths = "//depot/main/": change = 77]
2021-05-27 21:01:37 -05:00
086f6ebc74 Test enemy moves to front of player (for gameplay testing)
[git-p4: depot-paths = "//depot/main/": change = 76]
2021-05-27 20:58:18 -05:00
4a5293d9a8 Add logic to death state so correct anim plays when dying and knocked down and dying in air
Add getting up from knockdown state and logic

[git-p4: depot-paths = "//depot/main/": change = 73]
2021-05-23 14:58:15 -05:00
12f0bce1ed Head and arm hit reactions
[git-p4: depot-paths = "//depot/main/": change = 70]
2021-05-22 23:37:52 -05:00
3d721a28c4 Missing files from implementing air hurt anims
[git-p4: depot-paths = "//depot/main/": change = 68]
2021-05-21 20:14:02 -05:00
cf53579715 Implement air hit stun animations
[git-p4: depot-paths = "//depot/main/": change = 67]
2021-05-21 20:13:23 -05:00
65f4afb008 Make gun cause reaction on ground and keep enemy in air when they are launched
[git-p4: depot-paths = "//depot/main/": change = 66]
2021-05-17 19:30:09 -05:00
40b7b09b3f Test enemy implementation pt. 1 (make enemy and make them hittable)
[git-p4: depot-paths = "//depot/main/": change = 61]
2021-05-13 20:48:11 -05:00