Commit Graph

19 Commits

Author SHA1 Message Date
1627d08314 Fix this file encoding bullshit hopefully once and for all and get a commit where the state machine asset can be opened without crashing the editor 2022-04-02 23:13:12 -04:00
965322a4ae Remove old character classes and any related objects/assets 2022-04-02 17:44:34 -04:00
0a8720f706 Jump anims and a bit more tweaking 2022-03-13 00:08:51 -05:00
2c7bf0fb53 Create new character class 2022-03-11 20:45:14 -05:00
0107b89414 Trying out some new sword animations
[git-p4: depot-paths = "//depot/main/": change = 158]
2021-11-14 22:04:23 -05:00
5de63297cc Separate CanCancel flag into CanMove, CanJump, CanDodge, CanAttack
[git-p4: depot-paths = "//depot/main/": change = 139]
2021-11-09 23:00:18 -05:00
73b45e0e94 Tweaking damage for revolver and shotgun
[git-p4: depot-paths = "//depot/main/": change = 131]
2021-10-03 15:27:50 -05:00
bfb90232f5 Hit marker
[git-p4: depot-paths = "//depot/main/": change = 114]
2021-09-05 15:41:41 -05:00
f8547629c3 Implement stinger (really sloppy implementation)
[git-p4: depot-paths = "//depot/main/": change = 74]
2021-05-24 20:32:15 -05:00
a9f439a004 Keep track of hit actors on melee spherecast so they are only damaged once per attack
[git-p4: depot-paths = "//depot/main/": change = 72]
2021-05-23 00:21:59 -05:00
12f0bce1ed Head and arm hit reactions
[git-p4: depot-paths = "//depot/main/": change = 70]
2021-05-22 23:37:52 -05:00
303277fa91 Implement launcher attack
[git-p4: depot-paths = "//depot/main/": change = 63]
2021-05-16 15:20:40 -05:00
6e4cbae7c1 Melee weapon functionality
[git-p4: depot-paths = "//depot/main/": change = 54]
2021-04-09 20:11:10 -05:00
32a178d3d8 Implement CanCancel flag and disallow state transitioning to itself
[git-p4: depot-paths = "//depot/main/": change = 31]
2021-03-20 22:51:59 -05:00
14d5aebedf Implement event and event queue functionality for use in state machine and elsewhere
[git-p4: depot-paths = "//depot/main/": change = 26]
2021-03-13 23:29:34 -05:00
a88489ca6d First pass at implementing generic state machine component; Create protagonist states as a test case
[git-p4: depot-paths = "//depot/main/": change = 22]
2021-03-07 20:34:48 -05:00
5c2588a7eb Add basic attack behavior to protagonist
[git-p4: depot-paths = "//depot/main/": change = 21]
2021-03-04 21:46:34 -05:00
a9d8ac05ea Add player jump and dash
[git-p4: depot-paths = "//depot/main/": change = 17]
2021-02-28 00:38:14 -05:00
b420c9ef9e Create base character and protagonist classes and get protag moving
[git-p4: depot-paths = "//depot/main/": change = 11]
2021-02-24 10:22:23 -05:00