|
ddecba2e2e
|
Implement better jump part 1
[git-p4: depot-paths = "//depot/main/": change = 170]
|
2021-12-21 20:53:57 -05:00 |
|
|
8e0b0866cd
|
Create custom character movment class
[git-p4: depot-paths = "//depot/main/": change = 169]
|
2021-12-06 20:21:36 -05:00 |
|
|
7f2d51317f
|
Implement air dash
[git-p4: depot-paths = "//depot/main/": change = 166]
|
2021-11-21 00:48:10 -05:00 |
|
|
0107b89414
|
Trying out some new sword animations
[git-p4: depot-paths = "//depot/main/": change = 158]
|
2021-11-14 22:04:23 -05:00 |
|
|
29bfb7e3d8
|
Fix problem where hitting ground with sword causes hit pause
[git-p4: depot-paths = "//depot/main/": change = 142]
|
2021-11-11 14:00:59 -05:00 |
|
|
5de63297cc
|
Separate CanCancel flag into CanMove, CanJump, CanDodge, CanAttack
[git-p4: depot-paths = "//depot/main/": change = 139]
|
2021-11-09 23:00:18 -05:00 |
|
|
29df4dcb1d
|
Implement new attack animations
[git-p4: depot-paths = "//depot/main/": change = 135]
|
2021-11-08 15:07:58 -05:00 |
|
|
ea7aeaf667
|
Fixing muzzle flashes; Put gun in right hand and sword in left
[git-p4: depot-paths = "//depot/main/": change = 132]
|
2021-10-03 15:28:01 -05:00 |
|
|
53a1f0c3d6
|
Implement aim down sights
[git-p4: depot-paths = "//depot/main/": change = 123]
|
2021-09-06 18:21:29 -05:00 |
|
|
d7de0d3846
|
Create separate revolver and shotgun UI; Add ammo counter to gun UI
[git-p4: depot-paths = "//depot/main/": change = 121]
|
2021-09-06 16:13:25 -05:00 |
|
|
a6fae961b2
|
Messing with the jump; implement double jump
[git-p4: depot-paths = "//depot/main/": change = 116]
|
2021-09-05 17:30:51 -05:00 |
|
|
6577346caa
|
Add hit and death reactions to protag; Adjust protag walk speed (normal and when firing gun); Adjust when protag leaves ground in pre-jump montage
[git-p4: depot-paths = "//depot/main/": change = 113]
|
2021-09-05 15:41:35 -05:00 |
|
|
4c1a7667a9
|
Make move to front of player toggleable
[git-p4: depot-paths = "//depot/main/": change = 77]
|
2021-05-27 21:01:37 -05:00 |
|
|
086f6ebc74
|
Test enemy moves to front of player (for gameplay testing)
[git-p4: depot-paths = "//depot/main/": change = 76]
|
2021-05-27 20:58:18 -05:00 |
|
|
65f4afb008
|
Make gun cause reaction on ground and keep enemy in air when they are launched
[git-p4: depot-paths = "//depot/main/": change = 66]
|
2021-05-17 19:30:09 -05:00 |
|
|
40b7b09b3f
|
Test enemy implementation pt. 1 (make enemy and make them hittable)
[git-p4: depot-paths = "//depot/main/": change = 61]
|
2021-05-13 20:48:11 -05:00 |
|
|
fd8021bcbc
|
Health component
[git-p4: depot-paths = "//depot/main/": change = 57]
|
2021-04-10 18:35:49 -05:00 |
|
|
a9d8ac05ea
|
Add player jump and dash
[git-p4: depot-paths = "//depot/main/": change = 17]
|
2021-02-28 00:38:14 -05:00 |
|
|
b420c9ef9e
|
Create base character and protagonist classes and get protag moving
[git-p4: depot-paths = "//depot/main/": change = 11]
|
2021-02-24 10:22:23 -05:00 |
|
|
257ca080cf
|
Populated server with files
[git-p4: depot-paths = "//depot/main/": change = 6]
|
2021-02-16 22:02:50 -05:00 |
|