|
0ab46a246c
|
Change protag mesh to ghost lady
|
2022-03-23 19:59:19 -04:00 |
|
|
838a6af06a
|
Code cleanup and documentation of event blueprint helpers and SNG types file
[git-p4: depot-paths = "//depot/main/": change = 149]
|
2021-11-11 22:02:45 -05:00 |
|
|
5de63297cc
|
Separate CanCancel flag into CanMove, CanJump, CanDodge, CanAttack
[git-p4: depot-paths = "//depot/main/": change = 139]
|
2021-11-09 23:00:18 -05:00 |
|
|
ea7aeaf667
|
Fixing muzzle flashes; Put gun in right hand and sword in left
[git-p4: depot-paths = "//depot/main/": change = 132]
|
2021-10-03 15:28:01 -05:00 |
|
|
6577346caa
|
Add hit and death reactions to protag; Adjust protag walk speed (normal and when firing gun); Adjust when protag leaves ground in pre-jump montage
[git-p4: depot-paths = "//depot/main/": change = 113]
|
2021-09-05 15:41:35 -05:00 |
|
|
0c67952e4e
|
Implement hitstop
[git-p4: depot-paths = "//depot/main/": change = 100]
|
2021-06-22 19:20:39 -05:00 |
|
|
4c1a7667a9
|
Make move to front of player toggleable
[git-p4: depot-paths = "//depot/main/": change = 77]
|
2021-05-27 21:01:37 -05:00 |
|
|
086f6ebc74
|
Test enemy moves to front of player (for gameplay testing)
[git-p4: depot-paths = "//depot/main/": change = 76]
|
2021-05-27 20:58:18 -05:00 |
|
|
4a5293d9a8
|
Add logic to death state so correct anim plays when dying and knocked down and dying in air
Add getting up from knockdown state and logic
[git-p4: depot-paths = "//depot/main/": change = 73]
|
2021-05-23 14:58:15 -05:00 |
|
|
12f0bce1ed
|
Head and arm hit reactions
[git-p4: depot-paths = "//depot/main/": change = 70]
|
2021-05-22 23:37:52 -05:00 |
|
|
3d721a28c4
|
Missing files from implementing air hurt anims
[git-p4: depot-paths = "//depot/main/": change = 68]
|
2021-05-21 20:14:02 -05:00 |
|
|
cf53579715
|
Implement air hit stun animations
[git-p4: depot-paths = "//depot/main/": change = 67]
|
2021-05-21 20:13:23 -05:00 |
|
|
65f4afb008
|
Make gun cause reaction on ground and keep enemy in air when they are launched
[git-p4: depot-paths = "//depot/main/": change = 66]
|
2021-05-17 19:30:09 -05:00 |
|
|
40b7b09b3f
|
Test enemy implementation pt. 1 (make enemy and make them hittable)
[git-p4: depot-paths = "//depot/main/": change = 61]
|
2021-05-13 20:48:11 -05:00 |
|