|
1bf05146fd
|
Asset reference stuff
[git-p4: depot-paths = "//depot/main/": change = 173]
|
2022-02-01 21:48:53 -05:00 |
|
|
b4f2410429
|
Try to fix up asset references again...
[git-p4: depot-paths = "//depot/main/": change = 172]
|
2022-02-01 20:51:20 -05:00 |
|
|
b96f6571b2
|
Fix up untracked asset references
[git-p4: depot-paths = "//depot/main/": change = 171]
|
2022-02-01 20:36:05 -05:00 |
|
|
0107b89414
|
Trying out some new sword animations
[git-p4: depot-paths = "//depot/main/": change = 158]
|
2021-11-14 22:04:23 -05:00 |
|
|
7817b25af5
|
Cleanup, refactor, and document weapon classes besides melee and projectile which will be refactored/implemented later
[git-p4: depot-paths = "//depot/main/": change = 152]
|
2021-11-13 20:07:04 -05:00 |
|
|
ea7aeaf667
|
Fixing muzzle flashes; Put gun in right hand and sword in left
[git-p4: depot-paths = "//depot/main/": change = 132]
|
2021-10-03 15:28:01 -05:00 |
|
|
73b45e0e94
|
Tweaking damage for revolver and shotgun
[git-p4: depot-paths = "//depot/main/": change = 131]
|
2021-10-03 15:27:50 -05:00 |
|
|
54b0eb7519
|
Ranged weapon effects
[git-p4: depot-paths = "//depot/main/": change = 128]
|
2021-09-12 19:42:57 -05:00 |
|
|
d7de0d3846
|
Create separate revolver and shotgun UI; Add ammo counter to gun UI
[git-p4: depot-paths = "//depot/main/": change = 121]
|
2021-09-06 16:13:25 -05:00 |
|
|
bfb90232f5
|
Hit marker
[git-p4: depot-paths = "//depot/main/": change = 114]
|
2021-09-05 15:41:41 -05:00 |
|
|
82b9f3e2f2
|
Some gamefeel and implementation loose ends
[git-p4: depot-paths = "//depot/main/": change = 104]
|
2021-06-26 20:34:29 -05:00 |
|
|
0c67952e4e
|
Implement hitstop
[git-p4: depot-paths = "//depot/main/": change = 100]
|
2021-06-22 19:20:39 -05:00 |
|
|
4e2c467521
|
Tweak dashes and other small things
[git-p4: depot-paths = "//depot/main/": change = 99]
|
2021-06-19 21:05:38 -05:00 |
|
|
668e144327
|
Update protag animation blueprint
[git-p4: depot-paths = "//depot/main/": change = 81]
|
2021-06-14 21:33:52 -05:00 |
|
|
ae7b7a214c
|
Fixing revolver and shotgun damage
[git-p4: depot-paths = "//depot/main/": change = 71]
|
2021-05-22 23:38:27 -05:00 |
|
|
65f4afb008
|
Make gun cause reaction on ground and keep enemy in air when they are launched
[git-p4: depot-paths = "//depot/main/": change = 66]
|
2021-05-17 19:30:09 -05:00 |
|
|
c9882b88ea
|
Implement shotgun
[git-p4: depot-paths = "//depot/main/": change = 58]
|
2021-04-12 20:54:16 -05:00 |
|
|
6e4cbae7c1
|
Melee weapon functionality
[git-p4: depot-paths = "//depot/main/": change = 54]
|
2021-04-09 20:11:10 -05:00 |
|
|
e06e248c33
|
Add revolver and placeholder assets
[git-p4: depot-paths = "//depot/main/": change = 41]
|
2021-03-25 19:19:21 -05:00 |
|