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							1627d08314
							
						
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							Fix this file encoding bullshit hopefully once and for all and get a commit where the state machine asset can be opened without crashing the editor
						
						
						
						
						
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						2022-04-02 23:13:12 -04:00 | 
					
					
						
						
							
							
							
						
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							965322a4ae
							
						
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							Remove old character classes and any related objects/assets
						
						
						
						
						
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						2022-04-02 17:44:34 -04:00 | 
					
					
						
						
							
							
							
						
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							b71b54537c
							
						
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							Implement asset editor interface so SNGStateMachine object can be created and edited
						
						
						
						
						
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						2022-04-02 16:44:49 -04:00 | 
					
					
						
						
							
							
							
						
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							0eaaa562be
							
						
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							Setup SwordNGun editor module
						
						
						
						
						
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						2022-03-30 22:32:14 -04:00 | 
					
					
						
						
							
							
							
						
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							1501e35ad7
							
						
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							Start creating custom state machine asset type
						
						
						
						
						
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						2022-03-30 21:49:09 -04:00 | 
					
					
						
						
							
							
							
						
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							88cbe5910c
							
						
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							Scale current lateral velocity by input direction when jumping (not working)
						
						
						
						
						
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						2022-03-26 22:20:41 -04:00 | 
					
					
						
						
							
							
							
						
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							c9fb74b90d
							
						
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							Jump in direction of player input
						
						
						
						
						
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						2022-03-26 21:49:52 -04:00 | 
					
					
						
						
							
							
							
						
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							32531fbcf4
							
						
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							Add more options to launch parameters and update jump so it uses our own launch function
						
						
						
						
						
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						2022-03-26 15:43:53 -04:00 | 
					
					
						
						
							
							
							
						
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							811d3329cb
							
						
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							Implement our own Launch function so we have control over whether the movement mode changes
						
						
						
						
						
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						2022-03-25 21:00:02 -04:00 | 
					
					
						
						
							
							
							
						
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							3957886ff8
							
						
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							Beginnings of a better dash
						
						
						
						
						
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						2022-03-23 22:30:47 -04:00 | 
					
					
						
						
							
							
							
						
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							057c929e5f
							
						
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							Derive gravity and jump velocity from time in air and max height
						
						
						
						
						
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						2022-03-15 22:05:50 -04:00 | 
					
					
						
						
							
							
							
						
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							493cca3fee
							
						
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							Tweaking movement and parameters for controller
						
						
						
						
						
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						2022-03-15 16:04:27 -04:00 | 
					
					
						
						
							
							
							
						
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							292989f26b
							
						
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							Sprinting and movement debug visuals
						
						
						
						
						
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						2022-03-13 22:07:13 -04:00 | 
					
					
						
						
							
							
							
						
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							0a8720f706
							
						
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							Jump anims and a bit more tweaking
						
						
						
						
						
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						2022-03-13 00:08:51 -05:00 | 
					
					
						
						
							
							
							
						
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							2c7bf0fb53
							
						
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							Create new character class
						
						
						
						
						
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						2022-03-11 20:45:14 -05:00 | 
					
					
						
						
							
							
							
						
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							dba265ac03
							
						
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							Convert all source files to UTF-8 with current Better_Movement changes
						
						
						
						
						
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						2022-03-10 22:10:17 -05:00 | 
					
					
						
						
							
							
							
						
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							43e6c4a4ff
							
						
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							Try and improve jump
						
						
						
						
						
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						2022-03-10 20:40:49 -05:00 | 
					
					
						
						
							
							
							
						
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							ddecba2e2e
							
						
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							Implement better jump part 1
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 170] 
						
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						2021-12-21 20:53:57 -05:00 | 
					
					
						
						
							
							
							
						
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							8e0b0866cd
							
						
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							Create custom character movment class
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 169] 
						
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						2021-12-06 20:21:36 -05:00 | 
					
					
						
						
							
							
							
						
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							7f2d51317f
							
						
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							Implement air dash
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 166] 
						
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						2021-11-21 00:48:10 -05:00 | 
					
					
						
						
							
							
							
						
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							0107b89414
							
						
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							Trying out some new sword animations
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 158] 
						
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						2021-11-14 22:04:23 -05:00 | 
					
					
						
						
							
							
							
						
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							88eb3e4fd2
							
						
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							Document interfaces
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 154] 
						
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						2021-11-13 21:50:17 -05:00 | 
					
					
						
						
							
							
							
						
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							7817b25af5
							
						
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							Cleanup, refactor, and document weapon classes besides melee and projectile which will be refactored/implemented later
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 152] 
						
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						2021-11-13 20:07:04 -05:00 | 
					
					
						
						
							
							
							
						
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							4b0f0b7767
							
						
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							Implement recoverable health
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 150] 
						
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						2021-11-11 22:02:50 -05:00 | 
					
					
						
						
							
							
							
						
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							838a6af06a
							
						
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							Code cleanup and documentation of event blueprint helpers and SNG types file
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 149] 
						
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						2021-11-11 22:02:45 -05:00 | 
					
					
						
						
							
							
							
						
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							114e16c03d
							
						
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							Make dash stab triggerable by double tapping forward and pressing attack rather than just forward + attack
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 144] 
						
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						2021-11-11 14:02:15 -05:00 | 
					
					
						
						
							
							
							
						
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							29bfb7e3d8
							
						
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							Fix problem where hitting ground with sword causes hit pause
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 142] 
						
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						2021-11-11 14:00:59 -05:00 | 
					
					
						
						
							
							
							
						
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							5de63297cc
							
						
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							Separate CanCancel flag into CanMove, CanJump, CanDodge, CanAttack
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 139] 
						
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						2021-11-09 23:00:18 -05:00 | 
					
					
						
						
							
							
							
						
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							f06ffdf246
							
						
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							When transitioning states, exit from current state to least common ancestor, then enter from least common ancestor to new state
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 137] 
						
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						2021-11-08 21:08:53 -05:00 | 
					
					
						
						
							
							
							
						
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							ea7aeaf667
							
						
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							Fixing muzzle flashes; Put gun in right hand and sword in left
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 132] 
						
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						2021-10-03 15:28:01 -05:00 | 
					
					
						
						
							
							
							
						
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							54b0eb7519
							
						
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							Ranged weapon effects
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 128] 
						
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						2021-09-12 19:42:57 -05:00 | 
					
					
						
						
							
							
							
						
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							47083f8c71
							
						
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							Add ability to turn and look up with right thumbstick on controller
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 125] 
						
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						2021-09-06 18:47:09 -05:00 | 
					
					
						
						
							
							
							
						
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							53a1f0c3d6
							
						
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							Implement aim down sights
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 123] 
						
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						2021-09-06 18:21:29 -05:00 | 
					
					
						
						
							
							
							
						
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							d7de0d3846
							
						
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							Create separate revolver and shotgun UI; Add ammo counter to gun UI
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 121] 
						
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						2021-09-06 16:13:25 -05:00 | 
					
					
						
						
							
							
							
						
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							a6fae961b2
							
						
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							Messing with the jump; implement double jump
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 116] 
						
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						2021-09-05 17:30:51 -05:00 | 
					
					
						
						
							
							
							
						
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							bfb90232f5
							
						
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							Hit marker
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 114] 
						
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						2021-09-05 15:41:41 -05:00 | 
					
					
						
						
							
							
							
						
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							6577346caa
							
						
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							Add hit and death reactions to protag; Adjust protag walk speed (normal and when firing gun); Adjust when protag leaves ground in pre-jump montage
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 113] 
						
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						2021-09-05 15:41:35 -05:00 | 
					
					
						
						
							
							
							
						
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							59f0e5bba0
							
						
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							Soft lock
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 108] 
						
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						2021-08-04 20:08:28 -05:00 | 
					
					
						
						
							
							
							
						
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							ce8d6bbc43
							
						
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							Move protag during attack with curves
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 107] 
						
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						2021-07-10 15:05:22 -05:00 | 
					
					
						
						
							
							
							
						
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							82b9f3e2f2
							
						
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							Some gamefeel and implementation loose ends
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 104] 
						
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						2021-06-26 20:34:29 -05:00 | 
					
					
						
						
							
							
							
						
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							867bbbf633
							
						
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							Input buffer pt. 2
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 103] 
						
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						2021-06-24 21:32:18 -05:00 | 
					
					
						
						
							
							
							
						
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							0c67952e4e
							
						
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							Implement hitstop
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 100] 
						
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						2021-06-22 19:20:39 -05:00 | 
					
					
						
						
							
							
							
						
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							4e2c467521
							
						
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							Tweak dashes and other small things
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 99] 
						
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						2021-06-19 21:05:38 -05:00 | 
					
					
						
						
							
							
							
						
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							f6764870dd
							
						
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							Input buffer first pass
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 96] 
						
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						2021-06-18 22:26:12 -05:00 | 
					
					
						
						
							
							
							
						
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							216cca1808
							
						
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							4 directional dash
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 92] 
						
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						2021-06-16 21:23:33 -05:00 | 
					
					
						
						
							
							
							
						
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							668e144327
							
						
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							Update protag animation blueprint
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 81] 
						
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						2021-06-14 21:33:52 -05:00 | 
					
					
						
						
							
							
							
						
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							705c9b76ca
							
						
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							Directional input attacks
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 75] 
						
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						2021-05-27 19:56:56 -05:00 | 
					
					
						
						
							
							
							
						
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							f8547629c3
							
						
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							Implement stinger (really sloppy implementation)
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 74] 
						
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						2021-05-24 20:32:15 -05:00 | 
					
					
						
						
							
							
							
						
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							4a5293d9a8
							
						
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							Add logic to death state so correct anim plays when dying and knocked down and dying in air
						
						
						
						
						
						
						
						Add getting up from knockdown state and logic
[git-p4: depot-paths = "//depot/main/": change = 73] 
						
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						2021-05-23 14:58:15 -05:00 | 
					
					
						
						
							
							
							
						
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							a9f439a004
							
						
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							Keep track of hit actors on melee spherecast so they are only damaged once per attack
						
						
						
						
						
						
						
						[git-p4: depot-paths = "//depot/main/": change = 72] 
						
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						2021-05-23 00:21:59 -05:00 | 
					
					
						
						
							
							
							
						
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