From ed3dcb9e21803a814a0f738e7b4774a846e4e1d4 Mon Sep 17 00:00:00 2001 From: Kevin Poretti Date: Wed, 16 Jun 2021 20:30:32 -0500 Subject: [PATCH] Prevent transitions into air firing state if ammo is depleted [git-p4: depot-paths = "//depot/main/": change = 87] --- .../Protagonist/States/BP_ProtagAirFiringWeaponState.uasset | 4 ++-- .../Protagonist/States/BP_ProtagAirborneState.uasset | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagAirFiringWeaponState.uasset b/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagAirFiringWeaponState.uasset index f9f7b65..f6151e2 100644 --- a/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagAirFiringWeaponState.uasset +++ b/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagAirFiringWeaponState.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bb14b7ddcd89e0e39d83e356ed85878ca1079a38a8da2143014e53d72583eaa4 -size 161966 +oid sha256:d5013a64313bf9c74e4901f84d4309192fd27c47f29765148c3825a5d580e3fc +size 163271 diff --git a/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagAirborneState.uasset b/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagAirborneState.uasset index 2a11a0a..4d89a79 100644 --- a/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagAirborneState.uasset +++ b/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagAirborneState.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c13d20f6793e014b27d3fb23a293b7e0355f48fdbfab9d234d19db873bfc83f0 -size 83134 +oid sha256:caf0afbc4042476b2a22d04c459005b84a3ba2a3f94f8eb4bd9d2d45822b05cf +size 91077