From b420c9ef9e0e453e2e43bc26bc3916285cef9b7c Mon Sep 17 00:00:00 2001 From: Kevin Poretti Date: Wed, 24 Feb 2021 10:22:23 -0500 Subject: [PATCH] Create base character and protagonist classes and get protag moving [git-p4: depot-paths = "//depot/main/": change = 11] --- SwordNGun/Config/DefaultEngine.ini | 3 + SwordNGun/Config/DefaultGame.ini | 7 ++ SwordNGun/Config/DefaultInput.ini | 111 ++++++++++++++++++ .../Content/Characters/BP_Protagonist.uasset | 3 + .../Animations/ThirdPersonIdle.uasset | 3 + .../Animations/ThirdPersonJump_Loop.uasset | 3 + .../Animations/ThirdPersonJump_Start.uasset | 3 + .../Animations/ThirdPersonRun.uasset | 3 + .../Animations/ThirdPersonWalk.uasset | 3 + .../Animations/ThirdPerson_AnimBP.uasset | 3 + .../Animations/ThirdPerson_IdleRun_2D.uasset | 3 + .../Animations/ThirdPerson_Jump.uasset | 3 + .../Protagonist/BP_Protagonist.uasset | 3 + .../Character/Materials/MI_Female_Body.uasset | 3 + .../Character/Materials/M_Male_Body.uasset | 3 + .../Materials/M_UE4Man_ChestLogo.uasset | 3 + .../ML_GlossyBlack_Latex_UE4.uasset | 3 + .../ML_Plastic_Shiny_Beige.uasset | 3 + .../ML_Plastic_Shiny_Beige_LOGO.uasset | 3 + .../MaterialLayers/ML_SoftMetal_UE4.uasset | 3 + .../MaterialLayers/T_ML_Aluminum01.uasset | 3 + .../MaterialLayers/T_ML_Aluminum01_N.uasset | 3 + .../T_ML_Rubber_Blue_01_D.uasset | 3 + .../T_ML_Rubber_Blue_01_N.uasset | 3 + .../Character/Mesh/SK_Mannequin.uasset | 3 + .../Character/Mesh/SK_Mannequin_Female.uasset | 3 + .../SK_Mannequin_Female_PhysicsAsset.uasset | 3 + .../Mesh/SK_Mannequin_PhysicsAsset.uasset | 3 + .../Mesh/UE4_Mannequin_Skeleton.uasset | 3 + .../Character/Textures/T_Female_Mask.uasset | 3 + .../Character/Textures/T_Female_N.uasset | 3 + .../Character/Textures/T_Male_Mask.uasset | 3 + .../Character/Textures/T_Male_N.uasset | 3 + .../Character/Textures/T_UE4Logo_Mask.uasset | 3 + .../Character/Textures/T_UE4Logo_N.uasset | 3 + .../Materials/M_UE4Man_Body.uasset | 3 - .../Materials/M_UE4Man_ChestLogo.uasset | 3 - .../ML_GlossyBlack_Latex_UE4.uasset | 3 - .../ML_Plastic_Shiny_Beige.uasset | 3 - .../ML_Plastic_Shiny_Beige_LOGO.uasset | 3 - .../MaterialLayers/ML_SoftMetal_UE4.uasset | 3 - .../MaterialLayers/T_ML_Aluminum01.uasset | 3 - .../MaterialLayers/T_ML_Aluminum01_N.uasset | 3 - .../T_ML_Rubber_Blue_01_D.uasset | 3 - .../T_ML_Rubber_Blue_01_N.uasset | 3 - .../UE4_Mannequin/Mesh/SK_Mannequin.uasset | 3 - .../Mesh/SK_Mannequin_PhysicsAsset.uasset | 3 - .../Mesh/UE4_Mannequin_Skeleton.uasset | 3 - .../Textures/UE4Man_Logo_N.uasset | 3 - .../Textures/UE4_LOGO_CARD.uasset | 3 - .../Textures/UE4_Mannequin_MAT_MASKA.uasset | 3 - .../Textures/UE4_Mannequin__normals.uasset | 3 - .../UE4_Mannequin_occlusion_Mobile.uasset | 3 - SwordNGun/Content/Core/BP_TestGameMode.uasset | 3 + SwordNGun/Content/Maps/Test.umap | 4 +- SwordNGun/Content/Maps/Test_BuiltData.uasset | 4 +- .../Private/Characters/SNGCharacterBase.cpp | Bin 0 -> 516 bytes .../Private/Characters/SNGProtagonist.cpp | Bin 0 -> 3062 bytes .../Public/Characters/SNGCharacterBase.h | Bin 0 -> 714 bytes .../Public/Characters/SNGProtagonist.h | Bin 0 -> 1614 bytes ...unGameModeBase.cpp => SNGGameModeBase.cpp} | 2 +- ...rdNGunGameModeBase.h => SNGGameModeBase.h} | 4 +- SwordNGun/Source/SwordNGun/SNGTypes.h | Bin 0 -> 194 bytes SwordNGun/SwordNGun.uproject | 5 +- 64 files changed, 231 insertions(+), 62 deletions(-) create mode 100644 SwordNGun/Config/DefaultInput.ini create mode 100644 SwordNGun/Content/Characters/BP_Protagonist.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonIdle.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Loop.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Start.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonRun.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonWalk.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_AnimBP.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_IdleRun_2D.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_Jump.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/BP_Protagonist.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Materials/MI_Female_Body.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Materials/M_Male_Body.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Materials/M_UE4Man_ChestLogo.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_Female.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_Female_PhysicsAsset.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Mesh/UE4_Mannequin_Skeleton.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Female_Mask.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Female_N.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Male_Mask.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Male_N.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Textures/T_UE4Logo_Mask.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Character/Textures/T_UE4Logo_N.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Materials/M_UE4Man_Body.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Materials/M_UE4Man_ChestLogo.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Aluminum01.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Mesh/SK_Mannequin.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Mesh/SK_Mannequin_PhysicsAsset.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Mesh/UE4_Mannequin_Skeleton.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4Man_Logo_N.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_LOGO_CARD.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin_MAT_MASKA.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin__normals.uasset delete mode 100644 SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin_occlusion_Mobile.uasset create mode 100644 SwordNGun/Content/Core/BP_TestGameMode.uasset create mode 100644 SwordNGun/Source/SwordNGun/Private/Characters/SNGCharacterBase.cpp create mode 100644 SwordNGun/Source/SwordNGun/Private/Characters/SNGProtagonist.cpp create mode 100644 SwordNGun/Source/SwordNGun/Public/Characters/SNGCharacterBase.h create mode 100644 SwordNGun/Source/SwordNGun/Public/Characters/SNGProtagonist.h rename SwordNGun/Source/SwordNGun/{SwordNGunGameModeBase.cpp => SNGGameModeBase.cpp} (60%) rename SwordNGun/Source/SwordNGun/{SwordNGunGameModeBase.h => SNGGameModeBase.h} (61%) create mode 100644 SwordNGun/Source/SwordNGun/SNGTypes.h diff --git a/SwordNGun/Config/DefaultEngine.ini b/SwordNGun/Config/DefaultEngine.ini index d060049..ae6a565 100644 --- a/SwordNGun/Config/DefaultEngine.ini +++ b/SwordNGun/Config/DefaultEngine.ini @@ -11,3 +11,6 @@ AppliedDefaultGraphicsPerformance=Maximum +ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/SwordNGun") +ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="SwordNGunGameModeBase") +[/Script/EngineSettings.GameMapsSettings] +EditorStartupMap=/Game/Maps/Test.Test + diff --git a/SwordNGun/Config/DefaultGame.ini b/SwordNGun/Config/DefaultGame.ini index 3348a49..7eb95af 100644 --- a/SwordNGun/Config/DefaultGame.ini +++ b/SwordNGun/Config/DefaultGame.ini @@ -1,3 +1,10 @@ [/Script/EngineSettings.GeneralProjectSettings] ProjectID=503A39B34BA99D3F63A2A6BF147276F0 +ProjectVersion=0.0.1.0 +ProjectName=Project Sword & Gun +CompanyName=BoneSoft +Homepage=kevinporetti.com +SupportContact=kevinporetti@gmail.com +CopyrightNotice=Project Sword & Gun © 2021 Kevin Poretti + diff --git a/SwordNGun/Config/DefaultInput.ini b/SwordNGun/Config/DefaultInput.ini new file mode 100644 index 0000000..5b32607 --- /dev/null +++ b/SwordNGun/Config/DefaultInput.ini @@ -0,0 +1,111 @@ +[/Script/Engine.InputSettings] +-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) ++AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +bAltEnterTogglesFullscreen=True +bF11TogglesFullscreen=True +bUseMouseForTouch=False +bEnableMouseSmoothing=True +bEnableFOVScaling=True +bCaptureMouseOnLaunch=True +bAlwaysShowTouchInterface=False +bShowConsoleOnFourFingerTap=True +bEnableGestureRecognizer=False +bUseAutocorrect=False +DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown +DefaultViewportMouseLockMode=LockOnCapture +FOVScale=0.011110 +DoubleClickTime=0.200000 ++ActionMappings=(ActionName="MeleeAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E) ++ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar) ++ActionMappings=(ActionName="Dash",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) ++ActionMappings=(ActionName="GunAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton) ++ActionMappings=(ActionName="Reload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R) ++ActionMappings=(ActionName="UseGadget",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q) ++ActionMappings=(ActionName="CycleMeleeWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One) ++ActionMappings=(ActionName="CycleRangedWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two) ++ActionMappings=(ActionName="MeleeAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="Dash",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GunAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="Reload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="UseGadget",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CycleMeleeWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CycleRangedWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightShoulder) ++AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W) ++AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S) ++AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D) ++AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A) ++AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX) ++AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Gamepad_RightX) ++AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="LookUpRate",Scale=1.000000,Key=Gamepad_RightY) ++AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Gamepad_LeftX) +DefaultPlayerInputClass=/Script/Engine.PlayerInput +DefaultInputComponentClass=/Script/Engine.InputComponent +DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks +-ConsoleKeys=Tilde ++ConsoleKeys=Tilde + diff --git a/SwordNGun/Content/Characters/BP_Protagonist.uasset b/SwordNGun/Content/Characters/BP_Protagonist.uasset new file mode 100644 index 0000000..0a8190c --- /dev/null +++ b/SwordNGun/Content/Characters/BP_Protagonist.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b6b972d7d1d738ac5a96bb7d6334f0accbb9ac53e22f7138eff524da7efd7ba +size 2222 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonIdle.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonIdle.uasset new file mode 100644 index 0000000..de66980 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonIdle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0900bd310a26dfb5f696e4180a02819739bffc6e94e4a05a4b1aad6efbb55113 +size 141123 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Loop.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Loop.uasset new file mode 100644 index 0000000..5891721 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Loop.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:76add46da954b01125de046df1ba1a7590f78a20a69e166c32656f32894d8120 +size 113973 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Start.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Start.uasset new file mode 100644 index 0000000..be7b4da --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Start.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5527a6f88a882434c8a6f196d12149702e3d9b07eecc1de684484eda8bf6d986 +size 109908 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonRun.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonRun.uasset new file mode 100644 index 0000000..8d0ac8b --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonRun.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2c6ccd3329c182d12ed6302629a52bff10a73523ed966f841fec7b4d56845ed8 +size 111125 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonWalk.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonWalk.uasset new file mode 100644 index 0000000..10e6e3a --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonWalk.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6f9c8890c26bc8793dabfe550cd9a2d406c29c405ea18dfb2ca5d20fcd66e1c +size 121605 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_AnimBP.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_AnimBP.uasset new file mode 100644 index 0000000..c1af08e --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_AnimBP.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:13448251c4fd6bc990f25df6403d4c5c8472b9b956634d4a3eca1d0d500ef16e +size 231713 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_IdleRun_2D.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_IdleRun_2D.uasset new file mode 100644 index 0000000..b8035f9 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_IdleRun_2D.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a1a47f6193114a4a802ec9aa0d67715aa2f34c7dcc66d72096bb704ede3ea29 +size 90366 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_Jump.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_Jump.uasset new file mode 100644 index 0000000..8166945 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_Jump.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:875ebfaf0a6db414ea62c6cd5031e9c5aa553f288bea744294741aa954593c6c +size 107469 diff --git a/SwordNGun/Content/Characters/Protagonist/BP_Protagonist.uasset b/SwordNGun/Content/Characters/Protagonist/BP_Protagonist.uasset new file mode 100644 index 0000000..e4df0e3 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/BP_Protagonist.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:09f6d216f67d1116b694ac42e7b6f3090144a56a398d026418abfe6c10f770e3 +size 116827 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Materials/MI_Female_Body.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MI_Female_Body.uasset new file mode 100644 index 0000000..d470ac6 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MI_Female_Body.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de24a399bd5b19a0b81977c52c00aecaf4af49d1d828f7209dd4b9cbb80676b1 +size 99808 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Materials/M_Male_Body.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Materials/M_Male_Body.uasset new file mode 100644 index 0000000..a3cc19a --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Materials/M_Male_Body.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e430ca53f2d564d736fc16723a460b46e30144ebc7593eb9bf87fc014350dd10 +size 127827 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Materials/M_UE4Man_ChestLogo.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Materials/M_UE4Man_ChestLogo.uasset new file mode 100644 index 0000000..83a5ddf --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Materials/M_UE4Man_ChestLogo.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48775c73aac555d19684271b7b45f35f97e221cc06a38ab74b2daf866138830c +size 89800 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset new file mode 100644 index 0000000..85d7d5d --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eef9ec629002f65de998fa1783cd5604c17bc1563395339ad611a5ac9fb78f3c +size 80851 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset new file mode 100644 index 0000000..ba2057b --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:73851be2fa0d5d0ca7c36cc848d8f1160bbffc5b099d38cdc9d40a03460fa842 +size 77199 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset new file mode 100644 index 0000000..99ae0ef --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:33522cf0fca4d3b464988d6299961faddb75cfdba0002840a02b0c5ca073d4f5 +size 78315 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset new file mode 100644 index 0000000..b2d41bb --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:117979c450cb541655021bcf3036bcf2fe71974fb279b106946bd1c4612563ae +size 81584 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset new file mode 100644 index 0000000..d56f43b --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a0bb57ca6410bf255fba62c3b14a90a6fa3ea630898af80d278eaeb212183fe9 +size 435033 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset new file mode 100644 index 0000000..93ef646 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4d7209c6ccf5a88e762a475b2daa706af70d215fd2cfc5094cb577d3597b420a +size 406042 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset new file mode 100644 index 0000000..b218968 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:56e1781c2c82995a83fdc6932317582299fdf5cdd12e933f9498a79ab46bdf69 +size 470506 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset new file mode 100644 index 0000000..6f9e97c --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7f77b30bb51631cb213f5beff355595aa048e9525d06da5b377a95c01f10981d +size 362903 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin.uasset new file mode 100644 index 0000000..bca48b4 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3d3badc141915c55b03f805c14bd10860ef6c84bacde8be59ba9322a02474ed6 +size 5661424 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_Female.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_Female.uasset new file mode 100644 index 0000000..1fa7c47 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_Female.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3785e1cd889b42ebaea3b0323175d0ab9f844a603ca59c425eece359c9189498 +size 6828292 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_Female_PhysicsAsset.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_Female_PhysicsAsset.uasset new file mode 100644 index 0000000..589efb3 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_Female_PhysicsAsset.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0abae4e638351f608bc50ed91adc3bc4a752b786bfc3f1f0fe2b71351b0264e2 +size 109123 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset new file mode 100644 index 0000000..cbd5986 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:66d2ab7979a26c4017a78a4d15fe82080c1e5a5db583cefccda698d25e76e25d +size 128805 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Mesh/UE4_Mannequin_Skeleton.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Mesh/UE4_Mannequin_Skeleton.uasset new file mode 100644 index 0000000..7d846a3 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Mesh/UE4_Mannequin_Skeleton.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1a39e6f46fb688aed65bf770f55b21de3cbe347d7bea61f2538e6674eb5b9c2f +size 21686 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Female_Mask.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Female_Mask.uasset new file mode 100644 index 0000000..e1d1a9c --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Female_Mask.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:47729d96f6e8b5560652d63a3920de28afb94a6fdf901a858b6040aad87e20a1 +size 260859 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Female_N.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Female_N.uasset new file mode 100644 index 0000000..1920084 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Female_N.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5c6fd54b80c544e2a767d30b937c9dca8b8f33b71844d71cefc895e516c64840 +size 18480695 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Male_Mask.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Male_Mask.uasset new file mode 100644 index 0000000..7da3e08 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Male_Mask.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2a3af4b3ce9f32251c7117ba1e195eab27e3c762707baf6226fb63583a0344c9 +size 270630 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Male_N.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Male_N.uasset new file mode 100644 index 0000000..636ecc1 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_Male_N.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:106abf3336150308e1585db91c6c904b559d518a08b0d3d6754b75081cf44ff7 +size 5481857 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_UE4Logo_Mask.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_UE4Logo_Mask.uasset new file mode 100644 index 0000000..dbd3bb8 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_UE4Logo_Mask.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a50223ae05119e9e32aaf0f409cf66cebb520dc1c93fcf6b5652068e47a73e80 +size 96039 diff --git a/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_UE4Logo_N.uasset b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_UE4Logo_N.uasset new file mode 100644 index 0000000..33cdadf --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Character/Textures/T_UE4Logo_N.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:71c2b6656d3676a476f90e9a8365b15c11b2a32ea3fc27adbe98656036c0d9db +size 144771 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/M_UE4Man_Body.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Materials/M_UE4Man_Body.uasset deleted file mode 100644 index 22ba272..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/M_UE4Man_Body.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:8e00f9fa0283ed66cf970ddb7a7eee2e2a4863abfc9575fae8e8f7c617a77487 -size 132222 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/M_UE4Man_ChestLogo.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Materials/M_UE4Man_ChestLogo.uasset deleted file mode 100644 index c1f01c5..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/M_UE4Man_ChestLogo.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:5cf5510edf47c423ae2ae4f1ac310f6a9901353c96a1a8cd7bea8481efd73eab -size 94148 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset deleted file mode 100644 index 4e1afe9..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:86b01bfcf4e5ec8173e2e7342919c353a5f6132a3a92124dfbae1677517f9434 -size 80794 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset deleted file mode 100644 index 034578b..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:22dd24a3eb60e714538816f9b2b1f79f001e0bfc9c34c3261a7148d8c361c4b9 -size 76933 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset deleted file mode 100644 index 36944e7..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:631f05f55ba1545dbe4d2391746ae5f59bb6d9349a22a09b3e7ac04c436f427e -size 77884 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset deleted file mode 100644 index 7328f64..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:729b52b55bcee4f3e806391f2e177e96bf577ea8859929decaac7f8189a94092 -size 80835 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Aluminum01.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Aluminum01.uasset deleted file mode 100644 index 8474020..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Aluminum01.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:a696590d3c528c7ef2679082b24610ee4fedd52462d8f404f44d052c98f1e4d7 -size 458046 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset deleted file mode 100644 index 21df4e0..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:2ef2eef8aa8728e7c1c31005ad47b3bc52d20c7b944308f2d811cfe1b3ea9f46 -size 473446 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset deleted file mode 100644 index 08387d3..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:171e5d14c972ed24c34eb8058e6a7b1e3bcd8175a73bfd077450c36e83a1eed2 -size 504510 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset deleted file mode 100644 index c7ad2be..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:02f6394af1fd5f1fc106622122b30f54d782040ee9d71a545ca85e35275b32c9 -size 429099 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Mesh/SK_Mannequin.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Mesh/SK_Mannequin.uasset deleted file mode 100644 index b5d7c9c..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Mesh/SK_Mannequin.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:0e468320c2fd51d2b869c87c6d1b54896f7d57de43f8f4582f03b1e79831fdc6 -size 3680260 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Mesh/SK_Mannequin_PhysicsAsset.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Mesh/SK_Mannequin_PhysicsAsset.uasset deleted file mode 100644 index 0413209..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Mesh/SK_Mannequin_PhysicsAsset.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:435ad4011313693e2c59c6a922e5010594a0bfa00652d9a5b6496be677d59fad -size 129489 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Mesh/UE4_Mannequin_Skeleton.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Mesh/UE4_Mannequin_Skeleton.uasset deleted file mode 100644 index c1e67e9..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Mesh/UE4_Mannequin_Skeleton.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:69c97def64fe96beeaef26dce0fd2e69acaee2f3d1e1b3119e42100d09c5c62e -size 22030 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4Man_Logo_N.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4Man_Logo_N.uasset deleted file mode 100644 index 2dc0971..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4Man_Logo_N.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:d3513898566098db644a4087928c757bf2c14e91cde2db937a468ca81966c8b4 -size 167706 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_LOGO_CARD.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_LOGO_CARD.uasset deleted file mode 100644 index 3c2320a..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_LOGO_CARD.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:a24a16ec28fd5e39bbcfd70e4cdd7257fcf7f31bc3f8151b8646aefb43dabb50 -size 88017 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin_MAT_MASKA.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin_MAT_MASKA.uasset deleted file mode 100644 index ad338fc..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin_MAT_MASKA.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:45bcf57dc955defe45f07b99b66aac2a36e8be4a9316c196b03ef83600e06cbd -size 230386 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin__normals.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin__normals.uasset deleted file mode 100644 index 6675569..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin__normals.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:a0aefbe045a51fd17b039707574223b9f3506f8cffb52720befb100ae91bb259 -size 5532963 diff --git a/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin_occlusion_Mobile.uasset b/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin_occlusion_Mobile.uasset deleted file mode 100644 index af18acc..0000000 --- a/SwordNGun/Content/Characters/UE4_Mannequin/Textures/UE4_Mannequin_occlusion_Mobile.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:4cb96546e53afdf755ad1c7d86445dbb0e46a6b79da6f36e2245150180250d92 -size 375279 diff --git a/SwordNGun/Content/Core/BP_TestGameMode.uasset b/SwordNGun/Content/Core/BP_TestGameMode.uasset new file mode 100644 index 0000000..f5ccd65 --- /dev/null +++ b/SwordNGun/Content/Core/BP_TestGameMode.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ae7e756df8f8bf53ee53b112d30266460d033973ab1231d049516c3de7177aaa +size 18425 diff --git a/SwordNGun/Content/Maps/Test.umap b/SwordNGun/Content/Maps/Test.umap index 1c09163..8217bda 100644 --- a/SwordNGun/Content/Maps/Test.umap +++ b/SwordNGun/Content/Maps/Test.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e000f90d54a61b82885443f7f234daea5eb3db4a26fdc38acf3fa2f176e2612c -size 629492 +oid sha256:994d1696304c104fedd354aae03d5274bde8dd5fde5a13af6946cce0848659a8 +size 632757 diff --git a/SwordNGun/Content/Maps/Test_BuiltData.uasset b/SwordNGun/Content/Maps/Test_BuiltData.uasset index 3cf8b69..17c1053 100644 --- a/SwordNGun/Content/Maps/Test_BuiltData.uasset +++ b/SwordNGun/Content/Maps/Test_BuiltData.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8b07e47e0ac47bfc57beb9505fbaafe1d0efa99b048d3f071902a164f87da4e5 -size 1134455 +oid sha256:c8bf1607db154c698a423ca43a91e03eb74788e9173818f873f8c9cece738957 +size 2329681 diff --git a/SwordNGun/Source/SwordNGun/Private/Characters/SNGCharacterBase.cpp b/SwordNGun/Source/SwordNGun/Private/Characters/SNGCharacterBase.cpp new file mode 100644 index 0000000000000000000000000000000000000000..04773ffd44fcdd9f7c262b98347ef6198efe4942 GIT binary patch literal 516 zcma)(!A`*5%fj>uHPkuwq0(SxQ+;ZJ>ELAFFkq7j?^_J-h=Oh!y~j=Vq06Ygue!MP_OS8TF> zXvl46LD%#QPV&c!&p>r`?R;xLgIXvz4~P2tM@5b=rXb+b!gXb?tK{YdXEMFZ7z3z= zsGMcu-pr{Z-_r6InrY6gAqMW7z0iRp(ksrTYVVK-+=cd_q`8$ZpLZ+5Lx A`v3p{ literal 0 HcmV?d00001 diff --git a/SwordNGun/Source/SwordNGun/Private/Characters/SNGProtagonist.cpp b/SwordNGun/Source/SwordNGun/Private/Characters/SNGProtagonist.cpp new file mode 100644 index 0000000000000000000000000000000000000000..c633403818023407ee77160bf809748314af9749 GIT binary patch literal 3062 zcmeH}+iuf95QgWrNW4R2q{>0i1}+O!3V~Lr2Sq&zE<wnI+l8 zX^lxExIxjzyWZJ3{PWMOe_U_Nwp64ksU-4AVrfgp`cx*YQ;C>wGWKO8eV*SLPo>6q z!t4O~v2<;xY4S0rGv3^nd$aMtB-+wLN5qMW1k#X?(n5dB?8VH6_;D)7SaQB(>~+xD z=kySrTbu|Absm`HB^EMt&99Eom2v(MiT7qTl`lDs^+M}AvLnS3p;XPgulB!zwgHwD zn+_*axg_R<|AEC6^Ima&!Dz4>n}@NyV)lXg2(&VEjPN&MOf&Ob&P!?Dl~B&)wY=p& z1h+EY1Vm7kXMf=TW7$Qs;yog+I#1178>BT08eu3W_@6Laj^5i+wrn8LvUAFcW$D$h zD%P1tsaSdupJLfE$dt*+6r*o5=8r+MYjs)7M`i30vSTu_$1|m(wc;Xj(q`Sas;a=Y z9xJVnid^v2Dvfhoo|oUVjB1`U)2gSsoS4kL@0xy>v3>Sj_LUFXWqSOy;n8lk>?>^9b9XcR1Zu?;+W-In literal 0 HcmV?d00001 diff --git a/SwordNGun/Source/SwordNGun/Public/Characters/SNGCharacterBase.h b/SwordNGun/Source/SwordNGun/Public/Characters/SNGCharacterBase.h new file mode 100644 index 0000000000000000000000000000000000000000..4aebc20ad82c1941d8710adfd5f7f6302f5cc33d GIT binary patch literal 714 zcma))NlODk5QX10g8yMK;BraSV?1Ruh+A+B;z`EI#EfPmn+Nd+`6r`aRf3ER1P|R^ zT~+VZtLpwG=&||SE@3_P=`8l)uz|* zGkOg5pj+Lk;gvej$ckH(_GWaHdSpPdI6C>+N|3+H~$0o+s_zN X(dKA>#_*=0@Q)eTRL?y7b94RxH1~0D literal 0 HcmV?d00001 diff --git a/SwordNGun/Source/SwordNGun/Public/Characters/SNGProtagonist.h b/SwordNGun/Source/SwordNGun/Public/Characters/SNGProtagonist.h new file mode 100644 index 0000000000000000000000000000000000000000..0877ac9de5862225604f81c084c7659ddb0f907b GIT binary patch literal 1614 zcmd6nL2uJQ5QXO&B>sa%C6pqBDaRrXP19Bg3Q^n?aYCh8l0f4|wwo$K{Gk3x;Co{$ zcB&-wh@#D|cW2(bc{96ze#aJDWIfC5+P+(`ODp(J?3VA$hOD15PVB}~<~znKd&$^i z^$z>FP5h+i_5tsLoyYdb$BxZFxv-H<`H!$ki4Yp+^1iey@Q3V2_QVb=q*F(pxaXC< zurX&f?mE8b@~9F-FLfDVW7SUv0Tonuuq zT!(prmDn9Su2!YOKO9*qDWj1cu$sCCn;1)jbrDK_WhD!ujXd88+?4N#h{|4BDW_qB zuMlH<#!st=Ia;n_UkzaN9&QQ0w(a_!G*jj|)`@+xkJh)YYc$~h3)Ve*%bC2S+~*u~#72bF%Ds*9X5Ls(k@QK+z#c zDQ63}QXea(s+qC(rn(`k-I23fRz+;K_r9vT-J;I<|H~~|>b3cUi+rCkgYp+IR=gfMu!b*p<@Vk%F2X#c`ts&3MYnqhzAF`@=$ uLOkuy=rrBE1>YHWEcM