diff --git a/SwordNGun/Config/DefaultEngine.ini b/SwordNGun/Config/DefaultEngine.ini index d060049..ae6a565 100644 --- a/SwordNGun/Config/DefaultEngine.ini +++ b/SwordNGun/Config/DefaultEngine.ini @@ -11,3 +11,6 @@ AppliedDefaultGraphicsPerformance=Maximum +ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/SwordNGun") +ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="SwordNGunGameModeBase") +[/Script/EngineSettings.GameMapsSettings] +EditorStartupMap=/Game/Maps/Test.Test + diff --git a/SwordNGun/Config/DefaultGame.ini b/SwordNGun/Config/DefaultGame.ini index 3348a49..7eb95af 100644 --- a/SwordNGun/Config/DefaultGame.ini +++ b/SwordNGun/Config/DefaultGame.ini @@ -1,3 +1,10 @@ [/Script/EngineSettings.GeneralProjectSettings] ProjectID=503A39B34BA99D3F63A2A6BF147276F0 +ProjectVersion=0.0.1.0 +ProjectName=Project Sword & Gun +CompanyName=BoneSoft +Homepage=kevinporetti.com +SupportContact=kevinporetti@gmail.com +CopyrightNotice=Project Sword & Gun © 2021 Kevin Poretti + diff --git a/SwordNGun/Config/DefaultInput.ini b/SwordNGun/Config/DefaultInput.ini new file mode 100644 index 0000000..5b32607 --- /dev/null +++ b/SwordNGun/Config/DefaultInput.ini @@ -0,0 +1,111 @@ +[/Script/Engine.InputSettings] +-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) ++AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +bAltEnterTogglesFullscreen=True +bF11TogglesFullscreen=True +bUseMouseForTouch=False +bEnableMouseSmoothing=True +bEnableFOVScaling=True +bCaptureMouseOnLaunch=True +bAlwaysShowTouchInterface=False +bShowConsoleOnFourFingerTap=True +bEnableGestureRecognizer=False +bUseAutocorrect=False +DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown +DefaultViewportMouseLockMode=LockOnCapture +FOVScale=0.011110 +DoubleClickTime=0.200000 ++ActionMappings=(ActionName="MeleeAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E) ++ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar) ++ActionMappings=(ActionName="Dash",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) ++ActionMappings=(ActionName="GunAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton) ++ActionMappings=(ActionName="Reload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R) ++ActionMappings=(ActionName="UseGadget",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q) ++ActionMappings=(ActionName="CycleMeleeWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One) ++ActionMappings=(ActionName="CycleRangedWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two) ++ActionMappings=(ActionName="MeleeAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom) ++ActionMappings=(ActionName="Dash",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right) ++ActionMappings=(ActionName="GunAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="Reload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left) ++ActionMappings=(ActionName="UseGadget",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger) ++ActionMappings=(ActionName="CycleMeleeWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftShoulder) ++ActionMappings=(ActionName="CycleRangedWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightShoulder) ++AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W) ++AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S) ++AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D) ++AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A) ++AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX) ++AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Gamepad_RightX) ++AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="LookUpRate",Scale=1.000000,Key=Gamepad_RightY) ++AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Gamepad_LeftX) +DefaultPlayerInputClass=/Script/Engine.PlayerInput +DefaultInputComponentClass=/Script/Engine.InputComponent +DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks +-ConsoleKeys=Tilde ++ConsoleKeys=Tilde + diff --git a/SwordNGun/Content/Characters/BP_Protagonist.uasset b/SwordNGun/Content/Characters/BP_Protagonist.uasset new file mode 100644 index 0000000..0a8190c --- /dev/null +++ b/SwordNGun/Content/Characters/BP_Protagonist.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b6b972d7d1d738ac5a96bb7d6334f0accbb9ac53e22f7138eff524da7efd7ba +size 2222 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonIdle.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonIdle.uasset new file mode 100644 index 0000000..de66980 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonIdle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0900bd310a26dfb5f696e4180a02819739bffc6e94e4a05a4b1aad6efbb55113 +size 141123 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Loop.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Loop.uasset new file mode 100644 index 0000000..5891721 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Loop.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:76add46da954b01125de046df1ba1a7590f78a20a69e166c32656f32894d8120 +size 113973 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Start.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Start.uasset new file mode 100644 index 0000000..be7b4da --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPersonJump_Start.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid 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a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_AnimBP.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_AnimBP.uasset new file mode 100644 index 0000000..c1af08e --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_AnimBP.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:13448251c4fd6bc990f25df6403d4c5c8472b9b956634d4a3eca1d0d500ef16e +size 231713 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_IdleRun_2D.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_IdleRun_2D.uasset new file mode 100644 index 0000000..b8035f9 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/ThirdPerson_IdleRun_2D.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3a1a47f6193114a4a802ec9aa0d67715aa2f34c7dcc66d72096bb704ede3ea29 +size 90366 diff --git 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/dev/null and b/SwordNGun/Source/SwordNGun/Private/Characters/SNGCharacterBase.cpp differ diff --git a/SwordNGun/Source/SwordNGun/Private/Characters/SNGProtagonist.cpp b/SwordNGun/Source/SwordNGun/Private/Characters/SNGProtagonist.cpp new file mode 100644 index 0000000..c633403 Binary files /dev/null and b/SwordNGun/Source/SwordNGun/Private/Characters/SNGProtagonist.cpp differ diff --git a/SwordNGun/Source/SwordNGun/Public/Characters/SNGCharacterBase.h b/SwordNGun/Source/SwordNGun/Public/Characters/SNGCharacterBase.h new file mode 100644 index 0000000..4aebc20 Binary files /dev/null and b/SwordNGun/Source/SwordNGun/Public/Characters/SNGCharacterBase.h differ diff --git a/SwordNGun/Source/SwordNGun/Public/Characters/SNGProtagonist.h b/SwordNGun/Source/SwordNGun/Public/Characters/SNGProtagonist.h new file mode 100644 index 0000000..0877ac9 Binary files /dev/null and b/SwordNGun/Source/SwordNGun/Public/Characters/SNGProtagonist.h differ diff --git a/SwordNGun/Source/SwordNGun/SwordNGunGameModeBase.cpp b/SwordNGun/Source/SwordNGun/SNGGameModeBase.cpp similarity index 60% rename from SwordNGun/Source/SwordNGun/SwordNGunGameModeBase.cpp rename to SwordNGun/Source/SwordNGun/SNGGameModeBase.cpp index ee5ce07..cd00b68 100644 --- a/SwordNGun/Source/SwordNGun/SwordNGunGameModeBase.cpp +++ b/SwordNGun/Source/SwordNGun/SNGGameModeBase.cpp @@ -1,5 +1,5 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#include "SwordNGunGameModeBase.h" +#include "SNGGameModeBase.h" diff --git a/SwordNGun/Source/SwordNGun/SwordNGunGameModeBase.h b/SwordNGun/Source/SwordNGun/SNGGameModeBase.h similarity index 61% rename from SwordNGun/Source/SwordNGun/SwordNGunGameModeBase.h rename to SwordNGun/Source/SwordNGun/SNGGameModeBase.h index 0ea9472..0da54d3 100644 --- a/SwordNGun/Source/SwordNGun/SwordNGunGameModeBase.h +++ b/SwordNGun/Source/SwordNGun/SNGGameModeBase.h @@ -4,13 +4,13 @@ #include "CoreMinimal.h" #include "GameFramework/GameModeBase.h" -#include "SwordNGunGameModeBase.generated.h" +#include "SNGGameModeBase.generated.h" /** * */ UCLASS() -class SWORDNGUN_API ASwordNGunGameModeBase : public AGameModeBase +class SWORDNGUN_API ASNGGameModeBase : public AGameModeBase { GENERATED_BODY() diff --git a/SwordNGun/Source/SwordNGun/SNGTypes.h b/SwordNGun/Source/SwordNGun/SNGTypes.h new file mode 100644 index 0000000..f92a670 Binary files /dev/null and b/SwordNGun/Source/SwordNGun/SNGTypes.h differ diff --git a/SwordNGun/SwordNGun.uproject b/SwordNGun/SwordNGun.uproject index 972e804..b68515b 100644 --- a/SwordNGun/SwordNGun.uproject +++ b/SwordNGun/SwordNGun.uproject @@ -7,7 +7,10 @@ { "Name": "SwordNGun", "Type": "Runtime", - "LoadingPhase": "Default" + "LoadingPhase": "Default", + "AdditionalDependencies": [ + "Engine" + ] } ], "Plugins": [