Fix problem where hitting ground with sword causes hit pause
[git-p4: depot-paths = "//depot/main/": change = 142]
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SwordNGun/Content/Maps/Test.umap
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SwordNGun/Content/Maps/Test.umap
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@ -4,4 +4,5 @@
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#include "CoreMinimal.h"
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#define COLLISION_WEAPON ECC_GameTraceChannel1
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#define COLLISION_RANGED_WEAPON ECC_GameTraceChannel1
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#define COLLISION_MELEE_WEAPON ECC_GameTraceChannel2
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