Add more geometry to movement test map

This commit is contained in:
Kevin Poretti 2022-03-05 22:36:15 -05:00
parent 488c375c2d
commit 22ac08c064
4 changed files with 5 additions and 5 deletions

View File

@ -12,7 +12,7 @@ AppliedDefaultGraphicsPerformance=Maximum
+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="SwordNGunGameModeBase")
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Maps/Test.Test
EditorStartupMap=/Game/Maps/MovementTest.MovementTest
[/Script/Engine.PhysicsSettings]
PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)

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SwordNGun/Content/Maps/MovementTest.umap (Stored with Git LFS)

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SwordNGun/Content/Maps/Test.umap (Stored with Git LFS)

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