Fix this file encoding bullshit hopefully once and for all and get a commit where the state machine asset can be opened without crashing the editor
This commit is contained in:
parent
965322a4ae
commit
1627d08314
BIN
SwordNGun/Content/Characters/Protagonist/BP_NewProtag.uasset
(Stored with Git LFS)
BIN
SwordNGun/Content/Characters/Protagonist/BP_NewProtag.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
SwordNGun/Content/Characters/Protagonist/BP_Protagonist.uasset
(Stored with Git LFS)
Normal file
BIN
SwordNGun/Content/Characters/Protagonist/BP_Protagonist.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
SwordNGun/Content/Core/GameModes/BP_TestGameMode.uasset
(Stored with Git LFS)
BIN
SwordNGun/Content/Core/GameModes/BP_TestGameMode.uasset
(Stored with Git LFS)
Binary file not shown.
@ -1,4 +1,4 @@
|
|||||||
#include "States/SNGStateMachineEditor.h"
|
#include "States/SNGStateMachineEditor.h"
|
||||||
|
|
||||||
#define LOCTEXT_NAMESPACE "SNGStateMachineEditor"
|
#define LOCTEXT_NAMESPACE "SNGStateMachineEditor"
|
||||||
|
|
||||||
|
Binary file not shown.
Binary file not shown.
@ -1,4 +1,4 @@
|
|||||||
// Project Sword & Gun Copyright © 2021 Kevin Poretti
|
// Project Sword & Gun Copyright © 2021 Kevin Poretti
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue
Block a user