diff --git a/SwordNGun/Config/DefaultInput.ini b/SwordNGun/Config/DefaultInput.ini index 9b3718c..30e67a8 100644 --- a/SwordNGun/Config/DefaultInput.ini +++ b/SwordNGun/Config/DefaultInput.ini @@ -63,6 +63,44 @@ +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) bAltEnterTogglesFullscreen=True bF11TogglesFullscreen=True bUseMouseForTouch=False @@ -77,18 +115,18 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown DefaultViewportMouseLockMode=LockOnCapture FOVScale=0.011110 DoubleClickTime=0.200000 -+ActionMappings=(ActionName="MeleeAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E) ++ActionMappings=(ActionName="Attack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E) +ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar) +ActionMappings=(ActionName="Dash",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) -+ActionMappings=(ActionName="GunAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton) ++ActionMappings=(ActionName="Fire",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton) +ActionMappings=(ActionName="Reload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R) +ActionMappings=(ActionName="UseGadget",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q) +ActionMappings=(ActionName="CycleMeleeWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One) +ActionMappings=(ActionName="CycleRangedWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two) -+ActionMappings=(ActionName="MeleeAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Top) ++ActionMappings=(ActionName="Attack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Top) +ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom) +ActionMappings=(ActionName="Dash",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right) -+ActionMappings=(ActionName="GunAttack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger) ++ActionMappings=(ActionName="Fire",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger) +ActionMappings=(ActionName="Reload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left) +ActionMappings=(ActionName="UseGadget",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger) +ActionMappings=(ActionName="CycleMeleeWeapon",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftShoulder) diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Idle.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Idle.uasset new file mode 100644 index 0000000..4fe6532 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Idle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:195468768ae35de60012a93cd0088f2a649b8d04d34ac006383bee4641e2fa2e +size 546032 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Bwd.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Bwd.uasset new file mode 100644 index 0000000..9343faf --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Bwd.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eecf8c7fe6ff9aef547ad1f0426f0b16fdb694f1c8b122bba0b5b1dbf43a2d8c +size 163285 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Bwd_Start.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Bwd_Start.uasset new file mode 100644 index 0000000..4e4fe65 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Bwd_Start.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1351c829ba7688cfab9cf7e6c4eeafccb5e7635b4cb77475e57646ae99c341db +size 201820 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Bwd_Stop.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Bwd_Stop.uasset new file mode 100644 index 0000000..173c114 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Bwd_Stop.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:15dd203675cf5150ae25daad09ece9352cf920b62b33844b1f8ab771243025c2 +size 315835 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd.uasset new file mode 100644 index 0000000..2587cc3 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d576c12c84f6f88c229e64d2b46f0e581e81e97289977f2026ded23aba8634b4 +size 171743 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd_NonCombat.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd_NonCombat.uasset new file mode 100644 index 0000000..af07820 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd_NonCombat.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bd1319ce897a257fbc219d0bac60f90deb955fc679df01226ade6ddb3bf25099 +size 172343 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd_Start.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd_Start.uasset new file mode 100644 index 0000000..9fc1f54 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd_Start.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b71bb79a6939a101043daceac910db86aca2711ae5a7f38bfa55c8bd06bd07cb +size 207482 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd_Stop.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd_Stop.uasset new file mode 100644 index 0000000..87d984d --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Fwd_Stop.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:be48c44b06e8a231eca43d212e8995fcd5f23cf768f842b51a1074428789aee8 +size 313387 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Left.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Left.uasset new file mode 100644 index 0000000..1a5fc74 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Left.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:639c63b4a847cd65875f2c8d6faeedf57b439c5eaca837ca724ff2bef0f3db06 +size 159340 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Left_Start.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Left_Start.uasset new file mode 100644 index 0000000..47c1f53 --- /dev/null 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b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Right.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:72679fbf46280e9e5bfe5651c5769536846390a9ed922fffdc880e1bdaba1777 +size 172604 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Right_Start.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Right_Start.uasset new file mode 100644 index 0000000..8cfdc2f --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Right_Start.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e2cad081328463965121d76eb5264a2d226495e9c09cd34b07f5b8b99211f7ec +size 216215 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Right_Stop.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Ranged/Jog_Right_Stop.uasset new file mode 100644 index 0000000..53b8cb1 --- 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