From 0b29d6d542a24265ebb011461cb9fa48b7b773c0 Mon Sep 17 00:00:00 2001 From: Kevin Poretti Date: Thu, 13 May 2021 20:46:48 -0500 Subject: [PATCH] Update protag to face camera when moving (like a typical third person shooter) [git-p4: depot-paths = "//depot/main/": change = 60] --- .../Protagonist/Animations/Locomotion/Melee/Idle.uasset | 3 +++ .../Protagonist/Animations/Locomotion/Melee/Jog_Bwd.uasset | 3 +++ .../Protagonist/Animations/Locomotion/Melee/Jog_Fwd.uasset | 3 +++ .../Protagonist/Animations/Locomotion/Melee/Jog_Left.uasset | 3 +++ .../Protagonist/Animations/Locomotion/Melee/Jog_Right.uasset | 3 +++ .../Animations/Locomotion/Melee/Melee_Jog_BS.uasset | 3 +++ .../Protagonist/Animations/Protagonist_AnimBP.uasset | 4 ++-- .../Content/Characters/Protagonist/BP_Protagonist.uasset | 4 ++-- .../Characters/Protagonist/States/BP_ProtagAttacking.uasset | 4 ++-- .../Protagonist/States/BP_ProtagFiringWeaponState.uasset | 4 ++-- 10 files changed, 26 insertions(+), 8 deletions(-) create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Idle.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Bwd.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Fwd.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Left.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Right.uasset create mode 100644 SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Melee_Jog_BS.uasset diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Idle.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Idle.uasset new file mode 100644 index 0000000..4c97811 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Idle.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7b8a10b0d17207018544e8df0a662352eea3f6a5598e420cf63d4ec3c61ff882 +size 1554067 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Bwd.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Bwd.uasset new file mode 100644 index 0000000..42ca8d0 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Bwd.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2f02730f8f7c4ba62c5bcf774e38cbd3c89f73d943dde529852539c40ff145b7 +size 156296 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Fwd.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Fwd.uasset new file mode 100644 index 0000000..fb5da75 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Fwd.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:60132e6561dae1681a46d3814ebcf1ea85da39a2de7b0868accdea2c9f2cdf49 +size 164383 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Left.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Left.uasset new file mode 100644 index 0000000..b6bdd3c --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Left.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8bfe73be8177625f0b0609dc9e20ca34089b41d968cb09eaabf53e4da1a3cd9e +size 157992 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Right.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Right.uasset new file mode 100644 index 0000000..3d7a5d3 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Jog_Right.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f984a169d6a5cdf2a26e3536c0185b18669d881f10615e969f4093afb242b21 +size 159368 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Melee_Jog_BS.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Melee_Jog_BS.uasset new file mode 100644 index 0000000..853a8b1 --- /dev/null +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Locomotion/Melee/Melee_Jog_BS.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:32e282a82e24543d72c052da11ffcc062d44555682a6a086282bf3c3f0dcc063 +size 101470 diff --git a/SwordNGun/Content/Characters/Protagonist/Animations/Protagonist_AnimBP.uasset b/SwordNGun/Content/Characters/Protagonist/Animations/Protagonist_AnimBP.uasset index 0b763a0..c2fc125 100644 --- a/SwordNGun/Content/Characters/Protagonist/Animations/Protagonist_AnimBP.uasset +++ b/SwordNGun/Content/Characters/Protagonist/Animations/Protagonist_AnimBP.uasset @@ -1,3 +1,3 @@ version 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a/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagAttacking.uasset +++ b/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagAttacking.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3aa9bdb53bebb17f824fa970aaa656a4232307822ebb3f015e7425e7a537f7e2 -size 6480 +oid sha256:b10315fe1618b6e261c30469853ac4d9e08e5f950612c1fc74c3c7f0a1183743 +size 24659 diff --git a/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagFiringWeaponState.uasset b/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagFiringWeaponState.uasset index b9c4dc2..834fab3 100644 --- a/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagFiringWeaponState.uasset +++ b/SwordNGun/Content/Characters/Protagonist/States/BP_ProtagFiringWeaponState.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6fa4a0b2f3249f771308e59cd4993ff28d3842f2e54a67c3764da0f78c88cf2d -size 163397 +oid 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